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   -> C++知识库 -> C++ 11 使用 boost signals2库实现中介者模式 -> 正文阅读

[C++知识库]C++ 11 使用 boost signals2库实现中介者模式

本例使用boost::signals2库实现中介者模式。
其中Game是各个player持有的中介者。Coach负责连接Game和各个player的事件。
程序结构如下,

中介者模式结构图
test/CMakeLists.txt

cmake_minimum_required(VERSION 2.6)

if(APPLE)
    message(STATUS "This is Apple, do nothing.")
    set(CMAKE_MACOSX_RPATH 1)
    set(CMAKE_PREFIX_PATH /Users/aabjfzhu/software/vcpkg/ports/cppwork/vcpkg_installed/x64-osx/share )
elseif(UNIX)
    message(STATUS "This is linux, set CMAKE_PREFIX_PATH.")
    set(CMAKE_PREFIX_PATH /vcpkg/ports/cppwork/vcpkg_installed/x64-linux/share)
endif(APPLE)

project(event_broker)

set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")

add_definitions(-g)

find_package(ZLIB)

find_package(OpenCV REQUIRED )
find_package(Arrow CONFIG REQUIRED)

find_package(unofficial-brotli REQUIRED)
find_package(unofficial-utf8proc CONFIG REQUIRED)
find_package(Thrift CONFIG REQUIRED)

find_package(glog REQUIRED)

find_package(OpenSSL REQUIRED)

find_package(Boost REQUIRED COMPONENTS
    system
    filesystem
    serialization
    program_options
    thread
    )

find_package(DataFrame REQUIRED)

if(APPLE)
    MESSAGE(STATUS "This is APPLE, set INCLUDE_DIRS")
set(INCLUDE_DIRS ${Boost_INCLUDE_DIRS} /usr/local/include /usr/local/iODBC/include /opt/snowflake/snowflakeodbc/include/ ${CMAKE_CURRENT_SOURCE_DIR}/../include/ ${CMAKE_CURRENT_SOURCE_DIR}/../../../include)
elseif(UNIX)
    MESSAGE(STATUS "This is linux, set INCLUDE_DIRS")
    set(INCLUDE_DIRS ${Boost_INCLUDE_DIRS} /usr/local/include ${CMAKE_CURRENT_SOURCE_DIR}/../include/   ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/)
endif(APPLE)


if(APPLE)
    MESSAGE(STATUS "This is APPLE, set LINK_DIRS")
    set(LINK_DIRS /usr/local/lib /usr/local/iODBC/lib /opt/snowflake/snowflakeodbc/lib/universal)
elseif(UNIX)
    MESSAGE(STATUS "This is linux, set LINK_DIRS")
    set(LINK_DIRS ${Boost_INCLUDE_DIRS} /usr/local/lib /vcpkg/ports/cppwork/vcpkg_installed/x64-linux/lib)
endif(APPLE)

if(APPLE)
    MESSAGE(STATUS "This is APPLE, set ODBC_LIBS")
    set(ODBC_LIBS iodbc iodbcinst)
elseif(UNIX)
    MESSAGE(STATUS "This is linux, set LINK_DIRS")
    set(ODBC_LIBS odbc odbcinst ltdl)
endif(APPLE)

include_directories(${INCLUDE_DIRS})
LINK_DIRECTORIES(${LINK_DIRS})

file( GLOB test_file_list ${CMAKE_CURRENT_SOURCE_DIR}/*.cpp) 

file( GLOB APP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/../impl/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../include/*.h ${CMAKE_CURRENT_SOURCE_DIR}/../include/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/arr_/impl/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/http/impl/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/yaml/impl/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/df/impl/*.cpp ${CMAKE_CURRENT_SOURCE_DIR}/../../../include/death_handler/impl/*.cpp)

add_library(${PROJECT_NAME}_lib SHARED ${APP_SOURCES} ${test_file})
target_link_libraries(${PROJECT_NAME}_lib ${Boost_LIBRARIES} ZLIB::ZLIB glog::glog DataFrame::DataFrame ${OpenCV_LIBS})
target_link_libraries(${PROJECT_NAME}_lib OpenSSL::SSL OpenSSL::Crypto libgtest.a pystring libyaml-cpp.a libgmock.a ${ODBC_LIBS} libnanodbc.a pthread dl backtrace libzstd.a libbz2.a libsnappy.a re2::re2 parquet lz4 unofficial::brotli::brotlidec-static unofficial::brotli::brotlienc-static unofficial::brotli::brotlicommon-static utf8proc thrift::thrift  arrow arrow_dataset)

foreach( test_file ${test_file_list} )
    file(RELATIVE_PATH filename ${CMAKE_CURRENT_SOURCE_DIR} ${test_file})
    string(REPLACE ".cpp" "" file ${filename})
    add_executable(${file}  ${test_file})
    target_link_libraries(${file} ${PROJECT_NAME}_lib)
endforeach( test_file ${test_file_list})

test/event_broker_test.cpp

#include "soccer.hpp"

#include <glog/logging.h>
#include <gtest/gtest.h>

#include <fstream>
#include <memory>
#include <algorithm>

#include "death_handler/death_handler.h"

int main(int argc, char** argv) {
    FLAGS_log_dir = "./";
    FLAGS_alsologtostderr = true;
    // 日志级别 INFO, WARNING, ERROR, FATAL 的值分别为0、1、2、3
    FLAGS_minloglevel = 0;

    Debug::DeathHandler dh;

    google::InitGoogleLogging("./logs.log");
    testing::InitGoogleTest(&argc, argv);
    int ret = RUN_ALL_TESTS();
    return ret;
}

// 使用boost::signals2 库实现 教练向所有队员说话
// 其中game是中介者,被所有player持有,负责向所有player发消息
GTEST_TEST(EventBrokerTests, EventBroker) {
    Game game;
    Player player {"sam", game};
    Coach coach {game};

    player.score();
    player.score();
    player.score();
    player.score();
}

include/soccer.hpp

#ifndef _FREDRIC_SOCCER_HPP_
#define _FREDRIC_SOCCER_HPP_

#include <boost/signals2.hpp>
#include <iostream>

namespace sig = boost::signals2;

struct EventData {
    virtual ~EventData() = default;
    virtual void print() const = 0;
};

struct PlayerScoredData: EventData {
    std::string player_name;
    int goals_scored_so_far;

    PlayerScoredData(std::string const& player_name_, int const goals_scored_so_far_): player_name{player_name_}, goals_scored_so_far{goals_scored_so_far_} {

    }

    void print() const override {
        std::cout << player_name << " has scored! (their "  <<
            goals_scored_so_far << " goal)" << "\n";
    }
};

// 观察者
struct Game {
    sig::signal<void(EventData*)> events;
};

struct Player {
    std::string name;
    int goals_scored{0};
    Game& game;

    Player(std::string const& name_, Game& game_): name{name_}, game{game_} {

    }

    void score() {
        ++ goals_scored;
        PlayerScoredData ps {name, goals_scored};
        // Send events once scored
        game.events(&ps);
    }
};

struct Coach {
    Game& game;
    explicit Coach(Game& game_): game{game_} {
        // Celebrate if player has scored < 3 goals
        game.events.connect([](EventData* e){
            PlayerScoredData* ps = dynamic_cast<PlayerScoredData*>(e);
            ps->print();
            if(ps && ps->goals_scored_so_far < 3) {
                std::cout << "coach says: well done, " << ps->player_name << "\n";
            }
        });
    }
};
#endif

程序输出如下,
中介者模式输出

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