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[C++知识库]C. Where‘s the Bishop? |
time limit per test 1 second memory limit per test 256 megabytes input standard input output standard output Mihai has an?8×88×8?chessboard whose rows are numbered from?11?to?88?from top to bottom and whose columns are numbered from?11?to?88?from left to right. Mihai has placed exactly one bishop on the chessboard.?The bishop is not placed on the edges of the board.?(In other words, the row and column of the bishop are between?22?and?77, inclusive.) The bishop attacks in all directions diagonally, and there is no limit to the distance which the bishop can attack. Note that the cell on which the bishop is placed is also considered attacked. An example of a bishop on a chessboard. The squares it attacks are marked in red. Mihai has marked all squares the bishop attacks, but forgot where the bishop was! Help Mihai find the position of the bishop. Input The first line of the input contains a single integer?tt?(1≤t≤361≤t≤36)?— the number of test cases. The description of test cases follows. There is an empty line before each test case. Each test case consists of?88?lines, each containing?88?characters. Each of these characters is either '#' or '.', denoting a square under attack and a square not under attack, respectively. Output For each test case, output two integers?rr?and?cc?(2≤r,c≤72≤r,c≤7)?— the row and column of the bishop. The input is generated in such a way that there is always exactly one possible location of the bishop that is not on the edge of the board. Example input Copy 3 .....#.. #...#... .#.#.... ..#..... .#.#.... #...#... .....#.. ......#. #.#..... .#...... #.#..... ...#.... ....#... .....#.. ......#. .......# .#.....# ..#...#. ...#.#.. ....#... ...#.#.. ..#...#. .#.....# #....... output Copy 4 3 2 2 4 5 Note The first test case is pictured in the statement. Since the bishop lies in the intersection row?44?and column?33, the correct output is?4 3. 解题说明:此题只需要找到交叉位置即可,最简单的办法就是遍历整个棋盘,找到一个3X3的正方形其中四个方向都存在#的位置,那么取中心即可。
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