| AQS是AbstractQueuedSynchronizer的简称,通过一个原子变量+双向队列来实现多线程安全。  
 核心思想:若资源state空闲则当前线程设置为拥有线程,并将资源设置为占用。
 若资源state被占用,则请求线程进入一个FIFO同步队列等待唤醒机制保证资源分配。
 参考资料
 https://www.cnblogs.com/truestoriesavici01/p/13213978.html
 https://blog.csdn.net/sifanchao/article/details/84343848
 原子变量state 
 state的定义:private volatile int state;使用Unsafe+CAS更新state.
     private static final Unsafe unsafe = Unsafe.getUnsafe();
    private static final long stateOffset;
    private static final long headOffset;
    private static final long tailOffset;
    private static final long waitStatusOffset;
    private static final long nextOffset;
    static {
        try {
            stateOffset = unsafe.objectFieldOffset
                (AbstractQueuedSynchronizer.class.getDeclaredField("state"));
            headOffset = unsafe.objectFieldOffset
                (AbstractQueuedSynchronizer.class.getDeclaredField("head"));
            tailOffset = unsafe.objectFieldOffset
                (AbstractQueuedSynchronizer.class.getDeclaredField("tail"));
            waitStatusOffset = unsafe.objectFieldOffset
                (Node.class.getDeclaredField("waitStatus"));
            nextOffset = unsafe.objectFieldOffset
                (Node.class.getDeclaredField("next"));
        } catch (Exception ex) { throw new Error(ex); }
    }
    
    protected final boolean compareAndSetState(int expect, int update) {
        return unsafe.compareAndSwapInt(this, stateOffset, expect, update);
    }
 同步双向队列当资源state被占用时,其他竞争线程会进入同步队列。等待资源被释放后唤醒如下图。
  AQS结点结构AQS同步队列是一个FIFO的双向有序队列,头结点占用资源。AQS有个静态内部类Node,Node属性如下:         volatile int waitStatus;
        volatile Node prev; 
        volatile Node next; 
        volatile Thread thread; 
        Node nextWaiter; 
 结点状态AQS每个Node都有不用状态。在AQS获取锁和释放锁都用到这个状态。         
        static final int CANCELLED =  1; 
        
        static final int SIGNAL    = -1; 
        static final int CONDITION = -2; 
        static final int PROPAGATE = -3; 
        static final int INIT = 0; 
 独占锁获取ReentrantLock 对象创建,有带参数和不带参数的实现。默认不带参是非公平锁。具体看ReentrantLock源码    @Test
    public  void testAqs() {
        ReentrantLock lock = new ReentrantLock();
        lock.lock();
        System.out.println("");
        lock.unlock();
    }
    
    public void lock() {
        sync.lock();
    }
    
    final void lock() {
        if (compareAndSetState(0, 1))
            setExclusiveOwnerThread(Thread.currentThread());
        else
            acquire(1);
    }
    
    final void lock() {
        acquire(1);
    }
  
 公平锁:直接调用acquire获取同步锁。非公平锁: 先调用CAS尝试同步状态,如果成功就把当前线程设置为独占线程。失败在调用acquire获取同步锁
 区别:非公平锁在调用acquire之前,会尝试先获取一次锁。acquire方法公平锁和非公平锁共用代码在AQS实现。
 acquire方法公平锁和非公平锁都会调用到acquire方法尝试获取同步状态。详细见AbstractQueuedSynchronizer#acquire。实现逻辑:首先尝试获取同步资源,获取失败加入队列等待唤醒。     public final void acquire(int arg) {
         
         
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }
    
    protected final boolean tryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            if (c == 0) {
                
                if (!hasQueuedPredecessors() &&
                    compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0)
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
     }
        
    
    final boolean nonfairTryAcquire(int acquires) {
            final Thread current = Thread.currentThread();
            int c = getState();
            
            if (c == 0) {
                if (compareAndSetState(0, acquires)) {
                    setExclusiveOwnerThread(current);
                    return true;
                }
            }
            
            
            else if (current == getExclusiveOwnerThread()) {
                int nextc = c + acquires;
                if (nextc < 0) 
                    throw new Error("Maximum lock count exceeded");
                setState(nextc);
                return true;
            }
            return false;
      }
  
 公平锁和非公平锁实现区别:公平锁当同步状态空闲的时会判断同步队列是否有数据,没有才尝试抢占资源。非公平锁则忽略同步队列的存在直接抢占资源。     
    private Node addWaiter(Node mode) {
        
        Node node = new Node(Thread.currentThread(), mode);
        
        Node pred = tail;
        
        if (pred != null) {
            node.prev = pred;
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        
        enq(node);
        return node;
    }
   
    private Node enq(final Node node) {
        
        for (;;) {
            Node t = tail;
            
            if (t == null) { 
                
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
                node.prev = t;
                
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }
 acquireQueued方法添加完结点到同步队列时,结点排队获取同步资源     final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            
            for (;;) {
                
                final Node p = node.predecessor();
                
                if (p == head && tryAcquire(arg)) {
                    
                    setHead(node);
                    p.next = null; 
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
    
    private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            
            return true;
        if (ws > 0) {
            
            
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            
            
            
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }
    
    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }
 acquireQueued流程:
  shouldParkAfterFailedAcquire方法逻辑:
 
  总结 
 AQS用同步资源state和双向同步队列实现。首先尝试获取锁,获取不到则添加结点到队尾。添加到队尾之后,尝试出队。获取失败就unpark等待被前一个节点唤醒详见unlock源码。被前一个节点唤醒之后又重新尝试获取同步资源,可能失败被重新unpark等待后重新被唤醒。如此自旋直到获取锁。但自始至终只有一个线程在自旋获取锁,其他节点都在堵塞
 释放锁unlockprotected final boolean tryRelease(int releases) {
    int c = getState() - releases;
    
    if (Thread.currentThread() != getExclusiveOwnerThread()) 
        throw new IllegalMonitorStateException();
    boolean free = false;
    
    if (c == 0) { 
        free = true;
        setExclusiveOwnerThread(null);
    }
    setState(c);
    return free;
}
public final boolean release(int arg) {
    if (tryRelease(arg)) {
        Node h = head;
        
        if (h != null && h.waitStatus != 0) 
            unparkSuccessor(h);
        return true;
    }
    return false;
}
private void unparkSuccessor(Node node) {
    int ws = node.waitStatus;
    if (ws < 0) 
        compareAndSetWaitStatus(node, ws, 0);
    
    Node s = node.next;
    if (s == null || s.waitStatus > 0) { 
        s = null;
        
        for (Node t = tail; t != null && t != node; t = t.prev)
            if (t.waitStatus <= 0)
                s = t;
    }
    if (s != null)
        LockSupport.unpark(s.thread);
}
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