前言
俄罗斯方块是一个最初由阿列克谢帕吉特诺夫在苏联设计和编程的益智类视频游戏。
《俄罗斯方块》的基本规则是移动、旋转和摆放游戏自动输出的各种方块,使之排列成完整的一行或多行并且消除得分。
用java语言实现,采用了swing技术进行了界面化处理,设计思路用了面向对象思想。
主要需求
由小方块组成的不同形状的板块陆续从屏幕上方落下来,玩家通过调整板块的位置和方向,使它们在屏幕底部拼出完整的一条或几条。这些完整的横条会随即消失,给新落下来的板块腾出空间,与此同时,玩家得到分数奖励。没有被消除掉的方块不断堆积起来,一旦堆到屏幕顶端,玩家便告输,游戏结束。
主要设计
1、用键盘操作,"←"左移一格;"→"右移一格;"↑"旋转方块;↓ 方块丢下(方块下落到底)
2、一旦堆到屏幕顶端,游戏结束
3、设计不同的方块
4、设计方块下落的速度
5、设计分数系统
功能截图
游戏启动页
开始游戏
游戏结束
代码实现
窗口设计类
public class Windows extends JFrame {
private Toolkit took = null;
private static int width= 470;
private static int height = 680;
private static int width_g = 10;
private static int height_g = 22;
private static int size = 30;
private static int space= 10;
Map map = new Map(width_g,height_g);
ArrayList <Diamonds> ds = new ArrayList<Diamonds>();
private boolean game=false;
private int flag = 0;
private JLabel jl2;
private JButton jb1;
private int speed = 500;
private int score = 0;
private int[] scores = new int[4];
public static void main(String[] args) {
Windows win = new Windows();
win.run();
}
public void run(){
init();
try {
while(true) {
if(game&&flag==1) {
ds.get(ds.size()-2).movement(map);
if(!ds.get(ds.size()-2).isStatus()) {
if(ds.get((ds.size()-2)).getY()<=3) {
game=false;
ds = new ArrayList<Diamonds>();
map = new Map(width_g,height_g);
JOptionPane.showMessageDialog(new JFrame().getContentPane(), "游戏结束!\n您获得【"+score+"】点分数");
score=0;
jl2.setText("分数: "+score);
jb1.setEnabled(true);
jb1.setText("重新开始");
}else {
score=map.dispel(score);
jl2.setText("分数: "+score);
Diamonds diamonds = new Diamonds(width_g);
ds.add(diamonds);
}
}
}
repaint();
Thread.sleep(speed);
}
}catch(InterruptedException e) {
e.printStackTrace();
}
}
public void init() {
this.setTitle("俄罗斯方块");
this.setSize(width, height);
took = Toolkit.getDefaultToolkit();
Dimension dm = took.getScreenSize();
int swidth = (dm.width - width)/2;
int sheight = (dm.height - height)/2;
this.setLocation(swidth, sheight);
JPanel p1 = new JPanel();
JPanel p2 = new JPanel();
JPanel p3 = new JPanel();
JPanel p4 = new JPanel();
JPanel contentPane = new PaintPanel();
setContentPane(contentPane);
JLabel jl1 = new JLabel("俄罗斯方块控制界面");
jl2 = new JLabel("分数: "+score);
JLabel jl3 = new JLabel("游戏说明:");
jb1 = new JButton("游戏开始");
JButton jb2 = new JButton("难度选择");
JButton jb3 = new JButton("继续/暂停");
JButton jb4 = new JButton("游戏退出");
JButton jb5 = new JButton("高级");
JButton jb6 = new JButton("中级");
JButton jb7 = new JButton("低级");
JButton jb8 = new JButton("显示排名");
JTextArea jta = new JTextArea("1.点击【游戏开始】按钮开始游戏。"
+ "\n2.游戏中可随时暂停,使用方向键可继续游戏"
+ "\n3.用键盘操作,\"←\"左移一格;\"→\"右移一格;\"↑\"旋转方块;↓ 方块丢下(方块下落到底)",50,9);
jta.setSelectionColor(Color.RED);
jta.setEditable(false);
jta.setLineWrap(true);
this.setLayout(new BorderLayout(5,5));
p2.setLayout(new GridLayout(2,1,5,5));
p3.setLayout(new GridLayout(10,1,5,5));
p4.setLayout(new BorderLayout(5,5));
p2.setBorder(BorderFactory.createEmptyBorder(20,20,15,15));
p1.setBackground(new Color(255,255,255,0));
p2.setBackground(new Color(255,255,255,0));
p3.setBackground(new Color(255,255,255,0));
p4.setBackground(new Color(255,255,255,0));
jta.setBackground(Color.WHITE);
p3.add(jl1);
p3.add(jl2);
p3.add(jb1);
p3.add(jb3);
p3.add(jb4);
p3.add(jb8);
p4.add(jl3,BorderLayout.NORTH);
p4.add(jta,BorderLayout.CENTER);
p2.add(p3);
p2.add(p4);
this.add(p1,BorderLayout.CENTER);
this.add(p2,BorderLayout.EAST);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setUndecorated(true);
this.setVisible(true);
this.addKeyListener(new KeyAdapter() {
public void keyPressed(KeyEvent e) {
if(ds.size()!=0) {
int type = ds.get(ds.size()-2).getType();
int x = ds.get(ds.size()-2).getX();
if(e.getKeyCode()==KeyEvent.VK_LEFT) {
ds.get(ds.size()-2).left(map);
}
if(e.getKeyCode()==KeyEvent.VK_RIGHT) {
ds.get(ds.size()-2).right(map);
}
if(e.getKeyCode()==KeyEvent.VK_UP) {
if(type<=1) {
if(type==1) {
if(x>=width_g-3) {
ds.get(ds.size()-2).setX(width_g-4);
}
}
ds.get(ds.size()-2).setType(type==0?1:0);
}else if(type<=5) {
if(type==3||type==5) {
if(x==width_g-2) {
ds.get(ds.size()-2).setX(width_g-3);
}
}
ds.get(ds.size()-2).setType(type==5?2:++type);
}else if(type<=9) {
ds.get(ds.size()-2).setType(type==9?6:++type);
}else if(type<=10) {
ds.get(ds.size()-2).setType(10);
}else if(type<=14) {
if(type==12||type==14) {
if(x==width_g-2) {
ds.get(ds.size()-2).setX(width_g-3);
}
}
ds.get(ds.size()-2).setType(type==14?11:++type);
}else if(type<=18) {
if(type==16||type==18) {
if(x==width_g-2) {
ds.get(ds.size()-2).setX(width_g-3);
}
}
ds.get(ds.size()-2).setType(type==18?15:++type);
}
}
}
if(e.getKeyCode()==KeyEvent.VK_DOWN) {
speed = 100;
}
}
public void keyReleased(KeyEvent e) {
if(e.getKeyCode()==KeyEvent.VK_DOWN) {
speed = 500;
}
}
});
jb1.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
requestFocus();
Diamonds diamonds = new Diamonds(width_g);
ds.add(diamonds);
Diamonds point = new Diamonds(width_g);
ds.add(point);
game=true;
flag=1;
jb1.setEnabled(false);
}
});
jb4.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
System.exit(0);
}
});
jb3.addMouseListener(new MouseAdapter() {
@Override
public void mouseClicked(MouseEvent e) {
if(flag==0) {
flag=1;
}else {
flag=0;
}
requestFocus();
}
});
}
private class PaintPanel extends JPanel{
@Override
protected void paintComponent(Graphics g) {
size=30;
g.setColor(Color.GRAY);
g.fillRect(0, 0, width-149, height-1);
g.setColor(Color.PINK);
g.fillRect(width-149, 0, 148, height-1);
g.setColor(Color.BLACK);
g.drawLine(width-149, 0, width-149, height-1);
g.drawRect(0, 0, width-1, height-1);
g.setColor(Color.WHITE);
g.fillRect(space, space, width_g*size, height_g*size);
g.setColor(Color.BLACK);
g.drawRect(space, space, width_g*size, height_g*size);
g.drawLine(space, space+3*size, space+width_g*size, space+3*size);
g.setColor(Color.WHITE);
g.fillRect(width-135, 222, 4*size, 4*size);
g.setColor(Color.BLACK);
g.drawRect(width-135, 222, 4*size, 4*size);
if(game) {
Color[][] color_xy = map.getColor();
int[][] map_xy = map.getMap();
for(int i=0;i<width_g;i++) {
for(int j=0;j<height_g;j++) {
g.drawRect(i*size+space, j*size+space, size, size);
if(map_xy[i][j]==1) {
g.setColor(Color.BLUE);
g.fillRect(i*size+space, j*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(i*size+space, j*size+space, size, size);
}
}
}
int type=ds.get(ds.size()-2).getType();
int x=ds.get(ds.size()-2).getX();
int y=ds.get(ds.size()-2).getY();
Color color = ds.get(ds.size()-2).getColor();
int typeO=ds.get(ds.size()-1).getType();
int xO=width-100;
int yO=260;
Color colorO = ds.get(ds.size()-1).getColor();
if(type==0) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+2)*size+space, y*size+space, size, size);
g.fillRect((x+3)*size+space, y*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+2)*size+space, y*size+space, size, size);
g.drawRect((x+3)*size+space, y*size+space, size, size);
}
if(type==1) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect(x*size+space, (y+2)*size+space, size, size);
g.fillRect(x*size+space, (y+3)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect(x*size+space, (y+2)*size+space, size, size);
g.drawRect(x*size+space, (y+3)*size+space, size, size);
}
if(type==2) {
g.setColor(color);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect((x+2)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect((x+2)*size+space, (y+1)*size+space, size, size);
}
if(type==3) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect(x*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect(x*size+space, (y+2)*size+space, size, size);
}
if(type==4) {
g.setColor(color);
g.fillRect((x)*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+2)*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+2)*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
}
if(type==5) {
g.setColor(color);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+2)*size+space, size, size);
}
if(type==6) {
g.setColor(color);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
}
if(type==7) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
}
if(type==8) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
}
if(type==9) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
}
if(type==10) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
}
if(type==11) {
g.setColor(color);
g.fillRect((x+2)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect((x+2)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect((x+2)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect((x+2)*size+space, (y+1)*size+space, size, size);
}
if(type==12) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+2)*size+space, size, size);
}
if(type==13) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+2)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+2)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
}
if(type==14) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect(x*size+space, (y+2)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect(x*size+space, (y+2)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+2)*size+space, size, size);
}
if(type==15) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect((x+2)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect((x+2)*size+space, (y+1)*size+space, size, size);
}
if(type==16) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect(x*size+space, (y+1)*size+space, size, size);
g.fillRect(x*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect(x*size+space, (y+1)*size+space, size, size);
g.drawRect(x*size+space, (y+2)*size+space, size, size);
}
if(type==17) {
g.setColor(color);
g.fillRect(x*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+2)*size+space, y*size+space, size, size);
g.fillRect((x+2)*size+space, (y+1)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect(x*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+2)*size+space, y*size+space, size, size);
g.drawRect((x+2)*size+space, (y+1)*size+space, size, size);
}
if(type==18) {
g.setColor(color);
g.fillRect((x+1)*size+space, y*size+space, size, size);
g.fillRect((x+1)*size+space, (y+1)*size+space, size, size);
g.fillRect(x*size+space, (y+2)*size+space, size, size);
g.fillRect((x+1)*size+space, (y+2)*size+space, size, size);
g.setColor(Color.BLACK);
g.drawRect((x+1)*size+space, y*size+space, size, size);
g.drawRect((x+1)*size+space, (y+1)*size+space, size, size);
g.drawRect(x*size+space, (y+2)*size+space, size, size);
g.drawRect((x+1)*size+space, (y+2)*size+space, size, size);
}
size=(int)(size/1.5);
if(typeO==0) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO+size, yO, size, size);
g.fillRect(xO+size*2, yO, size, size);
g.fillRect(xO+size*3, yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO+size, yO, size, size);
g.drawRect(xO+size*2, yO, size, size);
g.drawRect(xO+size*3, yO, size, size);
}
if(typeO==1) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(xO, 2*size+yO, size, size);
g.fillRect(xO, 3*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(xO, 2*size+yO, size, size);
g.drawRect(xO, 3*size+yO, size, size);
}
if(typeO==2) {
g.setColor(colorO);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(2*size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(2*size+xO, size+yO, size, size);
}
if(typeO==3) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(xO, 2*size+yO, size, size);
}
if(typeO==4) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(2*size+xO, yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(2*size+xO, yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
}
if(typeO==5) {
g.setColor(colorO);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(size+xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(size+xO, 2*size+yO, size, size);
}
if(typeO==6) {
g.setColor(colorO);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
}
if(typeO==7) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
}
if(typeO==8) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
}
if(typeO==9) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
}
if(typeO==10) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
}
if(typeO==11) {
g.setColor(colorO);
g.fillRect(2*size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(2*size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(2*size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(2*size+xO, size+yO, size, size);
}
if(typeO==12) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(size+xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(size+xO, 2*size+yO, size, size);
}
if(typeO==13) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(2*size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(2*size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
}
if(typeO==14) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(xO, 2*size+yO, size, size);
g.fillRect(size+xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(xO, 2*size+yO, size, size);
g.drawRect(size+xO, 2*size+yO, size, size);
}
if(typeO==15) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(2*size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(2*size+xO, size+yO, size, size);
}
if(typeO==16) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(xO, size+yO, size, size);
g.fillRect(xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(xO, size+yO, size, size);
g.drawRect(xO, 2*size+yO, size, size);
}
if(typeO==17) {
g.setColor(colorO);
g.fillRect(xO, yO, size, size);
g.fillRect(size+xO, yO, size, size);
g.fillRect(2*size+xO, yO, size, size);
g.fillRect(2*size+xO, size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(xO, yO, size, size);
g.drawRect(size+xO, yO, size, size);
g.drawRect(2*size+xO, yO, size, size);
g.drawRect(2*size+xO, size+yO, size, size);
}
if(typeO==18) {
g.setColor(colorO);
g.fillRect(size+xO, yO, size, size);
g.fillRect(size+xO, size+yO, size, size);
g.fillRect(xO, 2*size+yO, size, size);
g.fillRect(size+xO, 2*size+yO, size, size);
g.setColor(Color.BLACK);
g.drawRect(size+xO, yO, size, size);
g.drawRect(size+xO, size+yO, size, size);
g.drawRect(xO, 2*size+yO, size, size);
g.drawRect(size+xO, 2*size+yO, size, size);
}
}
}
}
}
方块及相关事件设计类
public class Diamonds {
private int x;
private int y;
private Color color;
private int type;
Random rm = new Random();
private boolean status=true;
private int width;
public Diamonds() {
super();
}
public Diamonds(int width) {
super();
this.width = width;
this.x = rm.nextInt(width-3);
this.y = 0;
this.color = new Color(rm.nextInt(255),rm.nextInt(255),rm.nextInt(255));
this.type = rm.nextInt(16);
}
public void left(Map map) {
int[][]map_xy = map.getMap();
if(x!=0) {
switch(type){
case 0:if(map_xy[x-1][y]==0) {x--;} break;
case 1:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0 && map_xy[x-1][y+2]==0 && map_xy[x-1][y+3]==0) {x--;} break;
case 2:if(map_xy[x][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 3:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0 && map_xy[x-1][y+2]==0) {x--;} break;
case 4:if(map_xy[x-1][y]==0 && map_xy[x][y+1]==0) {x--;} break;
case 5:if(map_xy[x][y]==0 && map_xy[x-1][y+1]==0 && map_xy[x][y+2]==0) {x--;} break;
case 6:if(map_xy[x][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 7:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 8:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 9:if(map_xy[x-1][y]==0 && map_xy[x][y+1]==0) {x--;} break;
case 10:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 11:if(map_xy[x+1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 12:if(map_xy[x-1][y]==0 && map_xy[x][y+1]==0 && map_xy[x][y+2]==0) {x--;} break;
case 13:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 14:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0 && map_xy[x-1][y+2]==0) {x--;} break;
case 15:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0) {x--;} break;
case 16:if(map_xy[x-1][y]==0 && map_xy[x-1][y+1]==0 && map_xy[x-1][y+2]==0) {x--;} break;
case 17:if(map_xy[x-1][y]==0 && map_xy[x+1][y+1]==0) {x--;} break;
case 18:if(map_xy[x][y]==0 && map_xy[x][y+1]==0 && map_xy[x-1][y+2]==0) {x--;} break;
}
}
}
public void right(Map map) {
int[][]map_xy = map.getMap();
switch(type) {
case 0: if(x<width-4 && map_xy[x+4][y]==0) {x++;}break;
case 1: if(x<width-1 && map_xy[x+1][y]==0 && map_xy[x+1][y+1]==0 && map_xy[x+1][y+2]==0 && map_xy[x+1][y+3]==0) {x++;}break;
case 2: if(x<width-3 && map_xy[x+2][y]==0 && map_xy[x+3][y+1]==0) {x++;}break;
case 3: if(x<width-2 && map_xy[x+1][y]==0 && map_xy[x+2][y+1]==0 && map_xy[x+1][y+2]==0) {x++;}break;
case 4: if(x<width-3 && map_xy[x+3][y]==0 && map_xy[x+2][y+1]==0) {x++;}break;
case 5: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0 && map_xy[x+2][y+2]==0) {x++;}break;
case 6: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0) {x++;}break;
case 7: if(x<width-2 && map_xy[x+1][y]==0 && map_xy[x+2][y+1]==0) {x++;}break;
case 8: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+1][y+1]==0) {x++;}break;
case 9: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0) {x++;}break;
case 10: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0) {x++;}break;
case 11: if(x<width-3 && map_xy[x+3][y]==0 && map_xy[x+3][y+1]==0) {x++;}break;
case 12: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0 && map_xy[x+2][y+2]==0) {x++;}break;
case 13: if(x<width-3 && map_xy[x+3][y]==0 && map_xy[x+1][y+1]==0) {x++;}break;
case 14: if(x<width-2 && map_xy[x+1][y]==0 && map_xy[x+1][y+1]==0 && map_xy[x+2][y+2]==0) {x++;}break;
case 15: if(x<width-3 && map_xy[x+1][y]==0 && map_xy[x+3][y+1]==0) {x++;}break;
case 16: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+1][y+1]==0 && map_xy[x+1][y+2]==0) {x++;}break;
case 17: if(x<width-3 && map_xy[x+3][y]==0 && map_xy[x+3][y+1]==0) {x++;}break;
case 18: if(x<width-2 && map_xy[x+2][y]==0 && map_xy[x+2][y+1]==0 && map_xy[x+2][y+2]==0) {x++;}break;
}
}
public void movement(Map map){
int[][]map_xy = map.getMap();
Color[][]color_xy = map.getColor();
switch(type) {
case 0:
if(map_xy[x][y+1]==0 && map_xy[x+1][y+1]==0 && map_xy[x+2][y+1]==0 && map_xy[x+3][y+1]==0){
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+2][y]=1;
map_xy[x+3][y]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+2][y]=color;
color_xy[x+3][y]=color;
status=false;
}
break;
case 1:
if(map_xy[x][y+4]==0){
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x][y+1]=1;
map_xy[x][y+2]=1;
map_xy[x][y+3]=1;
color_xy[x][y]=color;
color_xy[x][y+1]=color;
color_xy[x][y+2]=color;
color_xy[x][y+3]=color;
status=false;
}
break;
case 2:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0 && map_xy[x+2][y+2]==0) {
y+=1;
}else {
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
map_xy[x+2][y+1]=1;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
color_xy[x+2][y+1]=color;
status=false;
}
break;
case 3:
if(map_xy[x][y+3]==0 && map_xy[x+1][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
map_xy[x][y+2]=1;
color_xy[x][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
color_xy[x][y+2]=color;
status=false;
}
break;
case 4:
if(map_xy[x][y+1]==0 && map_xy[x+1][y+2]==0 && map_xy[x+2][y+1]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+2][y]=1;
map_xy[x+1][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+2][y]=color;
color_xy[x+1][y+1]=color;
status=false;
}
break;
case 5:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+3]==0) {
y+=1;
}else {
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
map_xy[x+1][y+2]=1;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
color_xy[x+1][y+2]=color;
status=false;
}
break;
case 6:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0) {
y+=1;
}else {
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
status=false;
}
break;
case 7:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
color_xy[x][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
status=false;
}
break;
case 8:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+1]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
status=false;
}
break;
case 9:
if(map_xy[x][y+1]==0 && map_xy[x+1][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+1][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+1][y+1]=color;
status=false;
}
break;
case 10:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
status=false;
}
break;
case 11:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0 && map_xy[x+2][y+2]==0) {
y+=1;
}else {
map_xy[x+2][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
map_xy[x+2][y+1]=1;
color_xy[x+2][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
color_xy[x+2][y+1]=color;
status=false;
}
break;
case 12:
if(map_xy[x][y+1]==0 && map_xy[x+1][y+3]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+1][y+1]=1;
map_xy[x+1][y+2]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+1][y+1]=color;
color_xy[x+1][y+2]=color;
status=false;
}
break;
case 13:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+1]==0 && map_xy[x+2][y+1]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+2][y]=1;
map_xy[x][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+2][y]=color;
color_xy[x][y+1]=color;
status=false;
}
break;
case 14:
if(map_xy[x][y+3]==0 && map_xy[x+1][y+3]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x][y+1]=1;
map_xy[x][y+2]=1;
map_xy[x+1][y+2]=1;
color_xy[x][y]=color;
color_xy[x][y+1]=color;
color_xy[x][y+2]=color;
color_xy[x+1][y+2]=color;
status=false;
}
break;
case 15:
if(map_xy[x][y+2]==0 && map_xy[x+1][y+2]==0 && map_xy[x+2][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x][y+1]=1;
map_xy[x+1][y+1]=1;
map_xy[x+2][y+1]=1;
color_xy[x][y]=color;
color_xy[x][y+1]=color;
color_xy[x+1][y+1]=color;
color_xy[x+2][y+1]=color;
status=false;
}
break;
case 16:
if(map_xy[x][y+3]==0 && map_xy[x+1][y+1]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x][y+1]=1;
map_xy[x][y+2]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x][y+1]=color;
color_xy[x][y+2]=color;
status=false;
}
break;
case 17:
if(map_xy[x][y+1]==0 && map_xy[x+1][y+1]==0 && map_xy[x+2][y+2]==0) {
y+=1;
}else {
map_xy[x][y]=1;
map_xy[x+1][y]=1;
map_xy[x+2][y]=1;
map_xy[x+2][y+1]=1;
color_xy[x][y]=color;
color_xy[x+1][y]=color;
color_xy[x+2][y]=color;
color_xy[x+2][y+1]=color;
status=false;
}
break;
case 18:
if(map_xy[x][y+3]==0 && map_xy[x+1][y+3]==0) {
y+=1;
}else {
map_xy[x+1][y]=1;
map_xy[x+1][y+1]=1;
map_xy[x][y+2]=1;
map_xy[x+1][y+2]=1;
color_xy[x+1][y]=color;
color_xy[x+1][y+1]=color;
color_xy[x][y+2]=color;
color_xy[x+1][y+2]=color;
status=false;
}
break;
}
map.setMap(map_xy);
map.setColor(color_xy);
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public Color getColor() {
return color;
}
public void setColor(Color color) {
this.color = color;
}
public int getType() {
return type;
}
public void setType(int type) {
this.type = type;
}
public boolean isStatus() {
return status;
}
public void setStatus(boolean status) {
this.status = status;
}
}
总结
通过此次的《俄罗斯方块》游戏实现,让我对swing的相关知识有了进一步的了解,对java这门语言也有了比以前更深刻的认识。
java的一些基本语法,比如数据类型、运算符、程序流程控制和数组等,理解更加透彻。java最核心的核心就是面向对象思想,对于这一个概念,终于悟到了一些。
源码获取
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