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   -> 大数据 -> postgresql 事务隔离级别与锁 -> 正文阅读

[大数据]postgresql 事务隔离级别与锁

Postgresql中的并发控制

一、 事务隔离级别

sql标准定义了四种隔离级别:读未提交、读已提交、读可重复、可序列化。四种关系层层递进,越来越严格。

1、读未提交 Read uncommitted

解释就是一个事务读到了另一个事务未提交的数据,一旦另一个事务回滚了,那么读到的数据就是有问题的。这种现象就是脏读了。

2、读已提交 Read committed

读已经提交的数据能够解决脏读的问题,因为这个事务需要等待另一个事务提交后才能读取数据。但是该级别有一个问题,重复读的时候可能会产生不同的数据,这是因为该事务读取的两次过程中,这些数据并没有锁住 ,还是可以处于能够修改(update和delete)的。该级别是postgresql默认的级别。

3、可重复读 Repeatable read

该级别解决了读已提交的不可重复读的问题,在事务开启的时候,不能再修改操作了,直到该事务提交。该级别是mysql,Oracle,sql server默认的级别。但是在该级别,还是会出现幻读的问题,幻读和可重复读非常类似,都是两次查询的结果不一致,可以这么理解,一个事务在插入一个检查过不存在的记录时,发现数据已经存在了,之前检查的结果就像幻觉一样,这是因为已经插入了新的数据导致的。区别需要从机制来看,读某一行数据,会给行加行排他锁,事务无法修改数据,重复读就不会出现数据不一致的问题,但是并没有加表锁,还是可以insert数据的。这就导致了后面查询数据变多了。mysql会出现幻读,pg不会。

幻读举例说明如下:

4.序列化 Serializable
序列化是最高的事务隔离级别,在该级别下,事务是按照串行化的顺序执行,可以避免脏读,重复读,幻读。但是可想而知,所有事务都是按照串行化顺序执行,那怎么保证高并发呢?这种数据库必然性能非常低下,几乎没有数据库会达到这种级别。

二、 锁

2.1锁的分类

PG中的锁从不同维度的划分:

  1. 从锁对象种类上:分为表锁、行锁等
  2. 从锁的访问类型上:分为共享锁、独占锁、读锁、写锁等
  3. 从实现机制上:分为SpinLock、LWLock和RegularLock。PG中又定义了另外两种锁advisorylock和SIReadLock锁。

1、SpinLocK锁

SpinLock锁是最底层的锁,使用互斥信号量实现,与操作系统和硬件环境联系紧密。

特点:封锁时间很短,没有等待队列和死锁检测机制,事务结束时不能自动释放。

2、LWLock锁

LWLock(轻量级锁)是由SpinLock实现,主要提供对共享存储器的数据结构的互斥访问。LWLock有三种锁模式,一种为排他模式,另一种是共享模式,以及一种特殊模式。

特点:有等待队列、无死锁检测、在elog期间自动释放锁。

3、RegularLock锁(常规锁或者事务锁

RegularLock就是一般数据库事务中所指的锁,可以分为表级别锁和行级别锁两种。

RegularLock锁由LWLock实现,特点是:有等待队列,有死锁检测,能自动释放锁。

4、Advisory Lock锁

建议锁,主要用于实现用户级的封锁控制,粒度可粗可细,完全由用户控制。

5、SIReadLock

谓词锁,是专门用于实现“可串行化”隔离级别的。

不同锁的对比:

2.2 ?常规锁

2.2.1 RegularLock(常规锁)的划分

  1. regularLock锁的方法类型

PG中使用两种加regularLock锁的方法:DEFAULT_LOCKMETHOD(默认)和USER_LOCKMETHOD.

  1. RegularLock支持的锁模式(表锁,实际上有一部分是行锁,一部分是表锁)

共有8种,按排他级别从低到高:

AccessShareLock(访问共享锁):进行SELECT 查询操作时,自动施加在被查询的表上。使用场景:SELECT。(弱锁)

RowShareLock(行共享锁):语句使用SELECT....FOR UPDATE 和FOR SHARE时,使用该锁对表加锁。使用场景:SELECT FOR UPDATE/ FOR SHARE。(弱锁)

RowExclusiveLock(行排他锁):使用UPDATE、DELETE、INSERT语句时使用该锁对表加锁。使用场景:INSERT/UPDATE/DELETE。(弱锁)

ShareUpdateExclusiveLock(共享更新排他锁):使用VACUUM(不带FULL选项)ANALYZE或CREATE INDEX CONCURRENTLY语句时使用共享更新排他锁。使用场景:VACUUM。

ShareLock(共享锁):使用不带CONCURRENTLY选项的CREATE INDEX语句时,使用共享锁对表加锁。使用场景:主要用于创建索引。使用场景:CREATE INDEX.(强锁)

ShareRowExclusiveLock(共享行排他锁):类似于排他锁,但是允许行共享。使用场景:create triggeer。(强锁)

ExclusiveLock(排他锁):阻塞行共享,使用场景:refresh materialized view。(强锁)

AccessExclusiveLock(访问排他锁):最强级别的锁,任何锁都被排斥。被ALTER TABLE、DROP TABLE以及VACUUM FULL操作要求。应用场景:DROP、TRUNCATE、REINDEX、VACUUM FULL。(强锁)

表锁的不同锁模式之间加锁请求冲突情况,如下图所示:

2.2.2 常规锁的加锁步骤

??在pg中,锁获取最重要的函数是LockAcquire(核心是调用LockAcquireExtended),这是非常高频的操作,性能相当重要。因此在LockAcquire中,对封锁的性能做了大量优化。

常规锁主要保存在以下4个位置:

1.主锁表(LOCK结构体):保存一个锁对象所有相关信息

2.本地锁表(LOCALLOCK结构体):对于重复申请的锁进行计数,避免频繁访问主锁表和进程锁表,相当于一层缓存

3.快速路径(fast path):对弱锁的访问保存到本进程,避免频繁访问主锁表和进程锁表(快速路径的申请和释放需要调用进程锁表)

4.进程锁表(PROCLOCK结构体):保存一个锁对象中与当前会话(进程)相关的信息.

a.本地锁表

? ?每个会话都保存了一个本地锁表 —— 当一个事务(不同事务还是需要检测)重复在同一个对象上申请同类型锁时,无须做冲突检测,只要将这个锁记录在本地即可,避免频繁访问主锁表和进程锁表。--一个本地锁表只对应一个事务,不同的事务的本地锁表不通用。

a.1.本地锁表的获取

本地锁表的判断和获取在LockAcquireExtended函数。

本地锁表的结构体:

(1)

typedef struct LOCALLOCK
{
	/* tag */
	LOCALLOCKTAG tag;			/* 本地锁唯一id:LOCKTAG + LOCKMODE */

	/* data */
	uint32		hashcode;		/* LOCKTAG的hash值 */
	LOCK	   *lock;			/* 关联主锁表对象 */
	PROCLOCK   *proclock;		/* 关联进程锁表对象 */
	int64		nLocks;			/* total number of times lock is held */	/* 获得同类型锁的次数 */
	int			numLockOwners;	/* # of relevant ResourceOwners */
	int			maxLockOwners;	/* allocated size of array */
	LOCALLOCKOWNER *lockOwners; /* dynamically resizable array */
	bool		holdsStrongLockCount;	/* bumped FastPathStrongRelationLocks  fast path需要的标记,是否持有了强锁*/
	bool		lockCleared;	/* we read all sinval msgs for lock */
} LOCALLOCK;

?????????对应该哈希表来说,其键是LOCALLOCKTAG,其值是LOCALLOCK。本地锁表的查询标签是LockTag+请求的锁模式。如果没有从本地锁表中检查到对应的锁,说明这是本事务第一次申请该锁。如果没有持有过该锁,其LOCALLOCK结构体中的nLocks为0,如果能够在本地锁表中找到对应的锁(nLocks不大于零)就说明这个锁对象和锁模式已经授予给本事务,只需要给本地锁表的这个锁增加引用计数就可以,首先增加nLocks计数,增加ResourceOwner中锁的计数。

(2)

typedef struct LOCALLOCKTAG
{
    LOCKTAG	lock;			/* identifies the lockable object */
    LOCKMODE	mode;			/* lock mode for this table entry */
} LOCALLOCKTAG;

LOCKTAG:加锁的对象,使用不同的字符位标记不同的加锁对象。

typedef struct LOCKTAG
{		
	uint32		locktag_field1; /* a 32-bit ID field */
	uint32		locktag_field2; /* a 32-bit ID field */
	uint32		locktag_field3; /* a 32-bit ID field */
	uint16		locktag_field4; /* a 16-bit ID field */
	uint8		locktag_type;	/* see enum LockTagType */
	uint8		locktag_lockmethodid;	/* lockmethod indicator */  /* 加锁的类型,默认锁类型或者用户自定义的锁类型 */
} LOCKTAG;

加锁对象与标记位的对应关系在代码中申请的结构体下方,例子如下:


/* ID info for a relation is DB OID + REL OID; DB OID = 0 if shared */
#define SET_LOCKTAG_RELATION(locktag,dboid,reloid) \
	((locktag).locktag_field1 = (dboid), \
	 (locktag).locktag_field2 = (reloid), \
	 (locktag).locktag_field3 = 0, \
	 (locktag).locktag_field4 = 0, \
	 (locktag).locktag_type = LOCKTAG_RELATION, \
	 (locktag).locktag_lockmethodid = DEFAULT_LOCKMETHOD)

?LOCKMODE:锁的模式

常规锁加锁流程:

  1. 本地锁表查找该锁,如果没有查找到该锁,是一个新锁,将该锁插入到本地锁hash表中,初始化。如果找到该锁,查看是否有足够的空间存储该锁,如果没有的话扩展空间,得到该锁的hash值。
  2. 如果是本地锁表中已经存在该类型锁,更新LOCALLOCK结构体信息,将对应的进程的锁个数+1,总锁数量(nlock)+1,返回LockAcquire()的结果。
  3. 如果是新锁,检查锁是强锁还是弱锁。
    1. 弱锁:使用hashcode 计算得到fasthashcode,得到该锁,检测分区有没有强锁,没有强锁并且fast-path有槽位就可以将该锁放入fast-path,同时清除locallock标志位。如果以上没有执行成功,执行第四步。
    2. 强锁:获得强锁,将fast-path锁转移到主锁表。
  4. 初始化主锁表和进程锁表用来申请新锁,一般强锁才申请主锁表和进程锁表冲突检测。冲突检测。

?代码如下:

/*
 * 执行一次数据库操作该函数需要循环多次,因为要对多个数据对象加锁,例如系统表等等
 */
LockAcquireResult
LockAcquireExtended(const LOCKTAG *locktag,
					LOCKMODE lockmode,
					bool sessionLock,
					bool dontWait,
					bool reportMemoryError,
					LOCALLOCK **locallockp)
{
	LOCKMETHODID lockmethodid = locktag->locktag_lockmethodid;
	LockMethod	lockMethodTable;					//里面有锁的模式数量,标志冲突位
	LOCALLOCKTAG localtag;							//本地锁表信息,存储着本地锁表的类型,加锁的对象
	LOCALLOCK  *locallock;							//本地锁
	LOCK	   *lock;								//主锁表
	PROCLOCK   *proclock;							//进程锁
	bool		found;								//当前会话的是否已经有同类型的锁
	ResourceOwner owner;
	uint32		hashcode;
	LWLock	   *partitionLock;
	int			status;
	bool		log_lock = false;

	if (lockmethodid <= 0 || lockmethodid >= lengthof(LockMethods))		// lock method判断,必须>0且< LockMethods数组长度。 默认锁或者用户自定义的锁?
		elog(ERROR, "unrecognized lock method: %d", lockmethodid);		
	lockMethodTable = LockMethods[lockmethodid];
	if (lockmode <= 0 || lockmode > lockMethodTable->numLockModes)		// 锁模式(弱锁or强锁)判断,必须小于8 因为一共就8级锁
		elog(ERROR, "unrecognized lock mode: %d", lockmode);

	//是否为恢复模式,恢复模式不能获取RowExclusiveLock以上的锁
	if (RecoveryInProgress() && !InRecovery &&
		(locktag->locktag_type == LOCKTAG_OBJECT ||
		 locktag->locktag_type == LOCKTAG_RELATION) &&
		lockmode > RowExclusiveLock)
		ereport(ERROR,
				(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
				 errmsg("cannot acquire lock mode %s on database objects while recovery is in progress",
						lockMethodTable->lockModeNames[lockmode]),
				 errhint("Only RowExclusiveLock or less can be acquired on database objects during recovery.")));

#ifdef LOCK_DEBUG
	if (LOCK_DEBUG_ENABLED(locktag))
		elog(LOG, "LockAcquire: lock [%u,%u] %s",
			 locktag->locktag_field1, locktag->locktag_field2,
			 lockMethodTable->lockModeNames[lockmode]);
#endif

	/* Identify owner for lock */
	if (sessionLock)				/* 如果是会话级别的锁 ALTER DATABASE SET TABLESPACE,owner 是 NULL。如果是事务级别的,设置当前的owner,该owner是后期判断是否在本地加锁的条件 */
		owner = NULL;
	else
		owner = CurrentResourceOwner;

	/*
	 * Find or create a LOCALLOCK entry for this lock and lockmode
	 */
	MemSet(&localtag, 0, sizeof(localtag)); /* must clear padding */
	localtag.lock = *locktag;										/*加锁的对象*/
	localtag.mode = lockmode;										/*锁的模式(级别)*/

	locallock = (LOCALLOCK *) hash_search(LockMethodLocalHash,
										  (void *) &localtag,
										  HASH_ENTER, &found);							/* 查找本地锁表 */

	/*
	 * if it's a new locallock object, initialize it
	 */
	if (!found)																					/*(一)、 如果是一个新锁,先在本地化初始该锁,查找本地有没有该级别的锁*/																	
	{
		locallock->lock = NULL;
		locallock->proclock = NULL;
		locallock->hashcode = LockTagHashCode(&(localtag.lock));
		locallock->nLocks = 0;
		locallock->holdsStrongLockCount = false;
		locallock->lockCleared = false;
		locallock->numLockOwners = 0;
		locallock->maxLockOwners = 8;
		locallock->lockOwners = NULL;	/* in case next line fails */
		locallock->lockOwners = (LOCALLOCKOWNER *)
			MemoryContextAlloc(TopMemoryContext,
							   locallock->maxLockOwners * sizeof(LOCALLOCKOWNER));
	}
	else																						/*(二)、 如果在本地找对应的锁*/
	{
		/* Make sure there will be room to remember the lock */
		if (locallock->numLockOwners >= locallock->maxLockOwners)
		{
			int			newsize = locallock->maxLockOwners * 2;

			locallock->lockOwners = (LOCALLOCKOWNER *)
				repalloc(locallock->lockOwners,
						 newsize * sizeof(LOCALLOCKOWNER));
			locallock->maxLockOwners = newsize;
		}
	}
	hashcode = locallock->hashcode;											/*得到该锁的hash值 */

	if (locallockp)
		*locallockp = locallock;

	/*
	 * If we already hold the lock, we can just increase the count locally.
	 *
	 * If lockCleared is already set, caller need not worry about absorbing
	 * sinval messages related to the lock's object.
	 */
	/*
	 *	如果已经持有该锁,需要增加计数
	 */
	if (locallock->nLocks > 0)									/* 如果检查到了对应锁(locallock->nLocks一定大于0),说明这个锁对象和模式已经授予了本事务,给本地锁表对应锁增加引用计数即可,这个工作由GrantLockLocal函数完成。 */
	{
		GrantLockLocal(locallock, owner);
		if (locallock->lockCleared)
			return LOCKACQUIRE_ALREADY_CLEAR;
		else
			return LOCKACQUIRE_ALREADY_HELD;
	}

	/*
	 * Prepare to emit a WAL record if acquisition of this lock needs to be
	 * replayed in a standby server.
	 *
	 * Here we prepare to log; after lock is acquired we'll issue log record.
	 * This arrangement simplifies error recovery in case the preparation step
	 * fails.
	 *
	 * Only AccessExclusiveLocks can conflict with lock types that read-only
	 * transactions can acquire in a standby server. Make sure this definition
	 * matches the one in GetRunningTransactionLocks().
	 */
	/*
	 * 如果 锁级别>=8 && 需要加锁 && 不是在恢复模式 && 是在流复制模式中,则直接加最大级别的锁
	 */
	if (lockmode >= AccessExclusiveLock &&
		locktag->locktag_type == LOCKTAG_RELATION &&
		!RecoveryInProgress() &&
		XLogStandbyInfoActive())
	{
		LogAccessExclusiveLockPrepare();
		log_lock = true;
	}

	/*
	 * Attempt to take lock via fast path, if eligible.  But if we remember
	 * having filled up the fast path array, we don't attempt to make any
	 * further use of it until we release some locks.  It's possible that some
	 * other backend has transferred some of those locks to the shared hash
	 * table, leaving space free, but it's not worth acquiring the LWLock just
	 * to check.  It's also possible that we're acquiring a second or third
	 * lock type on a relation we have already locked using the fast-path, but
	 * for now we don't worry about that case either.
	 */
	/* 如果申请的锁是弱锁,并且有空间存储Fast-Path锁*/
	if (EligibleForRelationFastPath(locktag, lockmode) &&
		FastPathLocalUseCount < FP_LOCK_SLOTS_PER_BACKEND)				/* FastPathLocalUseCount:本地快路径使用的个数,最大是16 */
	{
		uint32		fasthashcode = FastPathStrongLockHashPartition(hashcode);			/* 使用hashcode 计算得到fasthashcode */
		bool		acquired;

		/*
		 * LWLockAcquire acts as a memory sequencing point, so it's safe to
		 * assume that any strong locker whose increment to
		 * FastPathStrongRelationLocks->counts becomes visible after we test
		 * it has yet to begin to transfer fast-path locks.
		 */
		LWLockAcquire(&MyProc->backendLock, LW_EXCLUSIVE);
		if (FastPathStrongRelationLocks->count[fasthashcode] != 0)			/*FastPathStrongRelationLocks->count[fasthashcode] 记录对应分区的strong锁的个数,当计数器非0时,不会使用fast-path机制在对应分区获取新的关系锁。*/
			acquired = false;
		else																/* 分区没有强关系锁才能获得 fast-path 锁 */
			acquired = FastPathGrantRelationLock(locktag->locktag_field2,		
												 lockmode);
		LWLockRelease(&MyProc->backendLock);								/* 释放以前获得的进程锁 */
		if (acquired)
		{
			/*
			 * The locallock might contain stale pointers to some old shared
			 * objects; we MUST reset these to null before considering the
			 * lock to be acquired via fast-path.
			 */
			/*
			 * locallock 可能包含指向一些旧共享对象的过时指针;在考虑通过快速路径获取锁之前,我们必须将其重置为 null 。
			 */
			locallock->lock = NULL;
			locallock->proclock = NULL;
			GrantLockLocal(locallock, owner);
			return LOCKACQUIRE_OK;
		}
	}

	/*
	 * If this lock could potentially have been taken via the fast-path by
	 * some other backend, we must (temporarily) disable further use of the
	 * fast-path for this lock tag, and migrate any locks already taken via
	 * this method to the main lock table.
	 */
	/* 如果快锁表中的锁已经被其他的backend占用,需要迁移到主表中 */

	/* 如果申请的锁模式为强锁 */
	if (ConflictsWithRelationFastPath(locktag, lockmode))
	{
		uint32		fasthashcode = FastPathStrongLockHashPartition(hashcode);
		/* 获取强锁 */
		BeginStrongLockAcquire(locallock, fasthashcode);
		/* 弱锁转移主锁表,如果不能转移就报错 */					
		if (!FastPathTransferRelationLocks(lockMethodTable, locktag,
										   hashcode))
		{
			AbortStrongLockAcquire();
			if (locallock->nLocks == 0)
				RemoveLocalLock(locallock);
			if (locallockp)
				*locallockp = NULL;
			if (reportMemoryError)
				ereport(ERROR,
						(errcode(ERRCODE_OUT_OF_MEMORY),
						 errmsg("out of shared memory"),
						 errhint("You might need to increase max_locks_per_transaction.")));
			else
				return LOCKACQUIRE_NOT_AVAIL;
		}
	}

	/*
	 * We didn't find the lock in our LOCALLOCK table, and we didn't manage to
	 * take it via the fast-path, either, so we've got to mess with the shared
	 * lock table.
	 */
	/* 如果获得强锁,或者fast-path没有空间了 */
	partitionLock = LockHashPartitionLock(hashcode);

	LWLockAcquire(partitionLock, LW_EXCLUSIVE);

	/*
	 * Find or create lock and proclock entries with this tag
	 *
	 * Note: if the locallock object already existed, it might have a pointer
	 * to the lock already ... but we should not assume that that pointer is
	 * valid, since a lock object with zero hold and request counts can go
	 * away anytime.  So we have to use SetupLockInTable() to recompute the
	 * lock and proclock pointers, even if they're already set.
	 */
	/* 初始化主锁表和进程锁表用来申请新锁,一般强锁才申请主锁表和进程锁表 */
	proclock = SetupLockInTable(lockMethodTable, MyProc, locktag,
								hashcode, lockmode);
	if (!proclock)
	{
		AbortStrongLockAcquire();
		LWLockRelease(partitionLock);
		if (locallock->nLocks == 0)
			RemoveLocalLock(locallock);
		if (locallockp)
			*locallockp = NULL;
		if (reportMemoryError)
			ereport(ERROR,
					(errcode(ERRCODE_OUT_OF_MEMORY),
					 errmsg("out of shared memory"),
					 errhint("You might need to increase max_locks_per_transaction.")));
		else
			return LOCKACQUIRE_NOT_AVAIL;
	}
	locallock->proclock = proclock;
	lock = proclock->tag.myLock;
	locallock->lock = lock;

	/*
	 * If lock requested conflicts with locks requested by waiters, must join
	 * wait queue.  Otherwise, check for conflict with already-held locks.
	 * (That's last because most complex check.)
	 */
	/*做锁的冲突检测*/
	if (lockMethodTable->conflictTab[lockmode] & lock->waitMask)
		status = STATUS_FOUND;
	else
		status = LockCheckConflicts(lockMethodTable, lockmode,
									lock, proclock);

	if (status == STATUS_OK)
	{
		/* No conflict with held or previously requested locks */
		GrantLock(lock, proclock, lockmode);
		GrantLockLocal(locallock, owner);
	}
	else
	{
		Assert(status == STATUS_FOUND);

		/*
		 * We can't acquire the lock immediately.  If caller specified no
		 * blocking, remove useless table entries and return NOT_AVAIL without
		 * waiting.
		 */
		if (dontWait)
		{
			AbortStrongLockAcquire();
			if (proclock->holdMask == 0)
			{
				uint32		proclock_hashcode;

				proclock_hashcode = ProcLockHashCode(&proclock->tag, hashcode);
				SHMQueueDelete(&proclock->lockLink);
				SHMQueueDelete(&proclock->procLink);
				if (!hash_search_with_hash_value(LockMethodProcLockHash,
												 (void *) &(proclock->tag),
												 proclock_hashcode,
												 HASH_REMOVE,
												 NULL))
					elog(PANIC, "proclock table corrupted");
			}
			else
				PROCLOCK_PRINT("LockAcquire: NOWAIT", proclock);
			lock->nRequested--;
			lock->requested[lockmode]--;
			LOCK_PRINT("LockAcquire: conditional lock failed", lock, lockmode);
			Assert((lock->nRequested > 0) && (lock->requested[lockmode] >= 0));
			Assert(lock->nGranted <= lock->nRequested);
			LWLockRelease(partitionLock);
			if (locallock->nLocks == 0)
				RemoveLocalLock(locallock);
			if (locallockp)
				*locallockp = NULL;
			return LOCKACQUIRE_NOT_AVAIL;
		}

		/*
		 * Set bitmask of locks this process already holds on this object.
		 */
		MyProc->heldLocks = proclock->holdMask;

		/*
		 * Sleep till someone wakes me up.
		 */

		TRACE_POSTGRESQL_LOCK_WAIT_START(locktag->locktag_field1,
										 locktag->locktag_field2,
										 locktag->locktag_field3,
										 locktag->locktag_field4,
										 locktag->locktag_type,
										 lockmode);

		WaitOnLock(locallock, owner);

		TRACE_POSTGRESQL_LOCK_WAIT_DONE(locktag->locktag_field1,
										locktag->locktag_field2,
										locktag->locktag_field3,
										locktag->locktag_field4,
										locktag->locktag_type,
										lockmode);

		/*
		 * NOTE: do not do any material change of state between here and
		 * return.  All required changes in locktable state must have been
		 * done when the lock was granted to us --- see notes in WaitOnLock.
		 */

		/*
		 * Check the proclock entry status, in case something in the ipc
		 * communication doesn't work correctly.
		 */
		if (!(proclock->holdMask & LOCKBIT_ON(lockmode)))
		{
			AbortStrongLockAcquire();
			PROCLOCK_PRINT("LockAcquire: INCONSISTENT", proclock);
			LOCK_PRINT("LockAcquire: INCONSISTENT", lock, lockmode);
			/* Should we retry ? */
			LWLockRelease(partitionLock);
			elog(ERROR, "LockAcquire failed");
		}
		PROCLOCK_PRINT("LockAcquire: granted", proclock);
		LOCK_PRINT("LockAcquire: granted", lock, lockmode);
	}

	/*
	 * Lock state is fully up-to-date now; if we error out after this, no
	 * special error cleanup is required.
	 */
	FinishStrongLockAcquire();

	LWLockRelease(partitionLock);

	/*
	 * Emit a WAL record if acquisition of this lock needs to be replayed in a
	 * standby server.
	 */
	if (log_lock)
	{
		/*
		 * Decode the locktag back to the original values, to avoid sending
		 * lots of empty bytes with every message.  See lock.h to check how a
		 * locktag is defined for LOCKTAG_RELATION
		 */
		LogAccessExclusiveLock(locktag->locktag_field1,
							   locktag->locktag_field2);
	}

	return LOCKACQUIRE_OK;
}

?

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