前言
众所周知,main作为程序的入口,但是在它之前发生了什么?有点好奇,让我们来瞅一瞅:
一、准备工作
1.代码
__attribute__((constructor)) void Func(){
printf("来了 : %s \n",__func__);
}
int main(int argc, char * argv[]) {
NSString * appDelegateClassName;
NSLog(@"1223333");
@autoreleasepool {
// Setup code that might create autoreleased objects goes here.
appDelegateClassName = NSStringFromClass([AppDelegate class]);
}
return UIApplicationMain(argc, argv, nil, appDelegateClassName);
}
+ (void)load{
NSLog(@"%s",__func__);
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
运行查看结果:
2021-07-09 14:34:17.783102+0800 002-应用程加载分析[5229:357059] +[ViewController load]
来了 : Func
2021-07-09 14:34:17.783813+0800 002-应用程加载分析[5229:357059] 1223333
发现程序的执行顺序依次是 load -> c++ 函数-> main, 这是为什么呢? 找了一下资料
2.资料
dyld简介
源码
dyly objc libdispatch libysystem
应用程序的编译过程
打包角度
- 编译信息写入辅助文件,创建文件架构 .app 文件
- 处理文件打包信息
- 执行 CocoaPod 编译前脚本,checkPods Manifest.lock
- 编译.m文件,使用 CompileC 和 clang 命令
- 链接需要的 Framework
- 编译 xib
- 拷贝 xib ,资源文件
- 编译 ImageAssets
- 处理 info.plist
- 执行 CocoaPod 脚本
- 拷贝标准库
- 创建 .app 文件和签名等
http://www.cocoachina.com/articles/21888 参考此文章
xcrun -sdk iphoneos clang -arch armv7 -F Foundation -fobjc-arc -c main.m -o main.o
xcrun -sdk iphoneos clang main.o -arch armv7 -fobjc-arc -framework Foundation -o main
clang -E main.m
int main(){
@autoreleasepool {
int eight = 8;
int six = 6;
NSString* site = [[NSString alloc] initWithUTF8String:"starming"];
int rank = eight + six;
NSLog(@"%@ rank %d", site, rank);
}
return 0;
}
clang -fmodules -fsyntax-only -Xclang -dump-tokens main.m
clang -fmodules -fsyntax-only -Xclang -ast-dump main.m
clang -S -fobjc-arc -emit-llvm main.m -o main.ll
clang -emit-llvm -c main.m -o main.bc
clang -S -fobjc-arc main.m -o main.s
clang -fmodules -c main.m -o main.o
clang main.o -o main
./main
starming rank 14
编译过程
-
.h、.m、.cpp等源文件->预编译->编译->汇编->链接(动静态库加持)->可执行文件。
-
源文件:载入.h、.m、.cpp等文件
-
预处理:替换宏,删除注释,展开头文件,产生.i文件
-
编译:将.i文件转换为汇编语言,产生.s文件
-
汇编:将汇编文件转换为机器码文件,产生.o文件
-
链接:对.o文件中引用其他库的地方进行引用,生成最后的可执行文件
动态库
程序编译时并不会链接到目标程序中,目标程序只会存储指向动态库的引用,在程序运行时才被载入。例如:.so、.framwork、.dll
- 优点:减少打包之后app的大小,共享内存,节约资源,更新动态库,达到更新程序
- 缺点:动态载入会带来一部分性能损失,使用动态库也会使得程序依赖于外部环境,如果环境缺少了动态库,或者库的版本不正确,就会导致程序无法运行
静态库
1.静态库 在链接阶段,会将汇编生成的目标程序与引用的库一起链接打包到可执行文件当中。此时的静态库就不会在改变了,因为它是编译时被直接拷贝一份,复制到目标程序里的。例如:.a、.lib
- 优点:编译完成后,库文件实际上就没有作用了,目标程序没有外部依赖,直接就可以运行
- 缺点:由于静态库可能会有两份,所以会导致目标程序的体积增大,对内存、性能、速度消耗很大
dyld
dyld(the dynamic link editor)是苹果的动态链接器,是苹果操作系统的重要组成部分,在app被编译打包成可执行文件格式的Mach-O文件后,交由dyld负责连接,并加载程序。
- dyld的作用:加载各个库,也就是image镜像文件,由dyld从内存中读到表中,加载主程序, link链接各个动静态库,进行主程序初始化。
二、dyld探索
load方法来一个断点,运行项目:
(lldb) bt
* thread
* frame
frame
frame
frame
frame
frame
frame
frame
frame
frame
frame
frame
frame
按照栈区的规则,先进后出,所以调用顺序是 调用流程:_dyld_start -> dyldbootstrap::start -> dyld::main -> dyld::initializeMainExecutable -> ImageLoader::runInitializers -> ImageLoader::processInitializers -> ImageLoader::recursiveInitialization -> dyld::notifySingle -> load_images -> [ViewController load] 打开汇编调试,进入_dyld_start
dyldbootstrap::start(dyld3::MachOLoaded const*, int, char const**, dyld3::MachOLoaded const*, unsigned long*)
那么证明前面的调用流程是对的,接下来进行进一步验证:
_dyld_start
接下来打开dyld源码,搜索这个方法: 
dyldbootstrap:
 代码做了什么? dyld3::kdebug_trace_dyld_marker(DBG_DYLD_TIMING_BOOTSTRAP_START, 0, 0, 0, 0);
- kdebug标记dyld引导已经启动
rdar://46878536 (ps:不知道是什么) - 将dyld的data端链接到一起,以固定指针来运行
- 然后做准备工作初始化调用 dyld::_main
典型的Mach-O文件包含三个区域:
- Header:保存Mach-O的一些基本信息,包括平台、文件类型、指令数、指令总大小,dyld标记Flags等等。
- Load Commands:紧跟Header,加载Mach-O文件时会使用这部分数据确定内存分布,对系统内核加载器和动态连接器起指导作用。
- Data:每个segment的具体数据保存在这里,包含具体的代码、数据等等。
dyld:main
部分main代码(600+的代码,太长了) 
直接分析一波流程吧:
确定执行内核版本:
dyld3::BootArgs::setFlags(hexToUInt64(_simple_getenv(apple, "dyld_flags"), nullptr));
- 接着找到从环境中找到可执行文件的cdHash(Macho_Header,主程序的slider)
uint8_t mainExecutableCDHashBuffer[20];
const uint8_t* mainExecutableCDHash = nullptr;
if ( const char* mainExeCdHashStr = _simple_getenv(apple, "executable_cdhash") ) {
unsigned bufferLenUsed;
if ( hexStringToBytes(mainExeCdHashStr, mainExecutableCDHashBuffer, sizeof(mainExecutableCDHashBuffer), bufferLenUsed) )
mainExecutableCDHash = mainExecutableCDHashBuffer;
}
getHostInfo(mainExecutableMH, mainExecutableSlide);
// Trace dyld's load
notifyKernelAboutImage((macho_header*)&__dso_handle, _simple_getenv(apple, "dyld_file"));
// Trace the main executable's load
notifyKernelAboutImage(mainExecutableMH, _simple_getenv(apple, "executable_file"));
前面好像都是dyld根据当前的运行环境做准备,继续往下看
- 检查是否开启,以及共享缓存是否映射到共享区域,例如UIKit、CoreFoundation等。
if ( sJustBuildClosure )
sClosureMode = ClosureMode::On;
// load shared cache
checkSharedRegionDisable((dyld3::MachOLoaded*)mainExecutableMH, mainExecutableSlide);
if ( gLinkContext.sharedRegionMode != ImageLoader::kDontUseSharedRegion ) {
if ( sSharedCacheOverrideDir)
// 加载缓存相关
mapSharedCache(mainExecutableSlide);
mapSharedCache(mainExecutableSlide);
mapSharedCache(加载共享缓存相关)
// iOS是必须有共享缓存的
static void mapSharedCache(uintptr_t mainExecutableSlide)
{
dyld3::SharedCacheOptions opts;
opts.cacheDirOverride = sSharedCacheOverrideDir;
opts.forcePrivate = (gLinkContext.sharedRegionMode == ImageLoader::kUsePrivateSharedRegion);
opts.useHaswell = sHaswell;
opts.useHaswell = false;
opts.verbose = gLinkContext.verboseMapping;
// <rdar://problem/32031197> respect -disable_aslr boot-arg
// <rdar://problem/56299169> kern.bootargs is now blocked
opts.disableASLR = (mainExecutableSlide == 0) && dyld3::internalInstall(); // infer ASLR is off if main executable is not slid
loadDyldCache(opts, &sSharedCacheLoadInfo);
}
loadDyldCache(加载共享缓存相关)
bool loadDyldCache(const SharedCacheOptions& options, SharedCacheLoadInfo* results)
{
results->loadAddress = 0;
results->slide = 0;
results->errorMessage = nullptr;
// 模拟器只支持 mmap() 缓存私下进入进程
return mapCachePrivate(options, results);
if ( options.forcePrivate ) {
// 仅加载当前进程
return mapCachePrivate(options, results);
}
else {
// 如果共享缓存已经加在了,不做任何处理
bool hasError = false;
if ( reuseExistingCache(options, results) ) {
hasError = (results->errorMessage != nullptr);
} else {
// 第一次夹在共享缓存,调用mapCacheSystemWide
hasError = mapCacheSystemWide(options, results);
}
return hasError;
}
}
instantiateFromLoadedImage(实例化加载主程序相关)
// 调用instantiateFromLoadedImage函数实例化了一个ImageLoader对象(实例化主程序)
CRSetCrashLogMessage(sLoadingCrashMessage);
// instantiate ImageLoader for main executable
sMainExecutable = instantiateFromLoadedImage(mainExecutableMH, mainExecutableSlide, sExecPath);
gLinkContext.mainExecutable = sMainExecutable;
gLinkContext.mainExecutableCodeSigned = hasCodeSignatureLoadCommand(mainExecutableMH);
// 内核在 dyld 获得控制之前映射到主可执行文件中。
// 为已经映射到主可执行文件中的对象创建一个 ImageLoader*。
static ImageLoaderMachO* instantiateFromLoadedImage(const macho_header* mh, uintptr_t slide, const char* path)
{
//加载moch-o
ImageLoader* image = ImageLoaderMachO::instantiateMainExecutable(mh, slide, path, gLinkContext);
//将image添加到AllImages,所以AllImage里面第一个是主程序
addImage(image);
return (ImageLoaderMachO*)image;
}
遍历DYLD_INSERT_LIBRARIES环境变量,调用loadInsertedDylib。
char dyldPathBuffer[MAXPATHLEN+1];
int len = proc_regionfilename(getpid(), (uint64_t)(long)addressInDyld, dyldPathBuffer, MAXPATHLEN);
if ( len > 0 ) {
dyldPathBuffer[len] = '\0'; // proc_regionfilename() does not zero terminate returned string
if ( strcmp(dyldPathBuffer, gProcessInfo->dyldPath) != 0 )
gProcessInfo->dyldPath = strdup(dyldPathBuffer);
}
// load any inserted libraries
if ( sEnv.DYLD_INSERT_LIBRARIES != NULL ) {
for (const char* const* lib = sEnv.DYLD_INSERT_LIBRARIES; *lib != NULL; ++lib)
loadInsertedDylib(*lib);
}
// record count of inserted libraries so that a flat search will look at
// inserted libraries, then main, then others.
sInsertedDylibCount = sAllImages.size()-1;
// link main executable
gLinkContext.linkingMainExecutable = true;
链接主程序,动态库
link(sMainExecutable, sEnv.DYLD_BIND_AT_LAUNCH, true, ImageLoader::RPathChain(NULL, NULL), -1);
sMainExecutable->setNeverUnloadRecursive();
if ( sMainExecutable->forceFlat() ) {
gLinkContext.bindFlat = true;
gLinkContext.prebindUsage = ImageLoader::kUseNoPrebinding;
}
// link any inserted libraries 链接动态库
// do this after linking main executable so that any dylibs pulled in by inserted
// dylibs (e.g. libSystem) will not be in front of dylibs the program uses
if ( sInsertedDylibCount > 0 ) {
for(unsigned int i=0; i < sInsertedDylibCount; ++i) {
ImageLoader* image = sAllImages[i+1];
link(image, sEnv.DYLD_BIND_AT_LAUNCH, true, ImageLoader::RPathChain(NULL, NULL), -1);
image->setNeverUnloadRecursive();
}
if ( gLinkContext.allowInterposing ) {
// only INSERTED libraries can interpose
// register interposing info after all inserted libraries are bound so chaining works
for(unsigned int i=0; i < sInsertedDylibCount; ++i) {
ImageLoader* image = sAllImages[i+1];
image->registerInterposing(gLinkContext);
}
}
}
if ( gLinkContext.allowInterposing ) {
// <rdar://problem/19315404> dyld should support interposition even without DYLD_INSERT_LIBRARIES
for (long i=sInsertedDylibCount+1; i < sAllImages.size(); ++i) {
ImageLoader* image = sAllImages[i];
if ( image->inSharedCache() )
continue;
image->registerInterposing(gLinkContext);
}
}
注册插入之前的image
// apply interposing to initial set of images
for(int i=0; i < sImageRoots.size(); ++i) {
sImageRoots[i]->applyInterposing(gLinkContext);
}
ImageLoader::applyInterposingToDyldCache(gLinkContext);
// Bind and notify for the main executable now that interposing has been registered
uint64_t bindMainExecutableStartTime = mach_absolute_time();
sMainExecutable->recursiveBindWithAccounting(gLinkContext, sEnv.DYLD_BIND_AT_LAUNCH, true);
uint64_t bindMainExecutableEndTime = mach_absolute_time();
ImageLoaderMachO::fgTotalBindTime += bindMainExecutableEndTime - bindMainExecutableStartTime;
gLinkContext.notifyBatch(dyld_image_state_bound, false);
// Bind and notify for the inserted images now interposing has been registered
if ( sInsertedDylibCount > 0 ) {
for(unsigned int i=0; i < sInsertedDylibCount; ++i) {
ImageLoader* image = sAllImages[i+1];
image->recursiveBind(gLinkContext, sEnv.DYLD_BIND_AT_LAUNCH, true, nullptr);
}
}
// <rdar://problem/12186933> do weak binding only after all inserted images linked
sMainExecutable->weakBind(gLinkContext);
gLinkContext.linkingMainExecutable = false;
sMainExecutable->recursiveMakeDataReadOnly(gLinkContext);
initializeMainExecutable();
- 从Load Command读取LC_MAIN入口,如果没有,就读取LC_UNIXTHREAD,这样就来到了日常开发中熟悉的main函数了。
// find entry point for main executable
result = (uintptr_t)sMainExecutable->getEntryFromLC_MAIN();
if ( result != 0 ) {
// main executable uses LC_MAIN, we need to use helper in libdyld to call into main()
if ( (gLibSystemHelpers != NULL) && (gLibSystemHelpers->version >= 9) )
*startGlue = (uintptr_t)gLibSystemHelpers->startGlueToCallExit;
else
halt("libdyld.dylib support not present for LC_MAIN");
}
else {
// main executable uses LC_UNIXTHREAD, dyld needs to let "start" in program set up for main()
result = (uintptr_t)sMainExecutable->getEntryFromLC_UNIXTHREAD();
*startGlue = 0;
}
流程:环境配置->共享缓存->主程序初始化->加载动态库->链接主程序->链接动态库->执行初始化方法->main函数
主程序初始化
- 主程序变量为sMainExecutable,它通过instantiateFromLoadedImage函数实现主程序的初始化。查看源码如下:
static ImageLoaderMachO* instantiateFromLoadedImage(const macho_header* mh, uintptr_t slide, const char* path)
{
// try mach-o loader
// if ( isCompatibleMachO((const uint8_t*)mh, path) ) {
ImageLoader* image = ImageLoaderMachO::instantiateMainExecutable(mh, slide, path, gLinkContext);
addImage(image);
return (ImageLoaderMachO*)image;
// }
// throw "main executable not a known format";
}
- 该方法创建了一个ImageLoader实例对象,其创建方法为instantiateMainExecutable
- 其作用为创建主程序映射,返回一个ImageLoder类型的image对象,即主程序。其中sniffLoadCommands函数获取Mach-O文件的load Command相关信息,并对其进行各种校验(// 确定此 mach-o 文件是否具有经典或压缩的 LINKEDIT 以及它具有的段数)。
// 确定此 mach-o 文件是否具有经典或压缩的 LINKEDIT 以及它具有的段数
void ImageLoaderMachO::sniffLoadCommands(const macho_header* mh, const char* path, bool inCache, bool* compressed,
unsigned int* segCount, unsigned int* libCount, const LinkContext& context,
const linkedit_data_command** codeSigCmd,
const encryption_info_command** encryptCmd)
{
*compressed = false;
//segment数量
*segCount = 0;
//lib数量
*libCount = 0;
//代码签名
*codeSigCmd = NULL;
//代码加密
*encryptCmd = NULL;
//截取一些关键信息,中间逻辑运算忽略了
// 如果segment>255就会报错
if ( *segCount > 255 )
dyld::throwf("malformed mach-o image: more than 255 segments in %s", path);
// libCount>255就会报错
if ( *libCount > 4095 )
dyld::throwf("malformed mach-o image: more than 4095 dependent libraries in %s", path);
}
- 进入instantiateMainExecutable源码:
// create image for main executable
ImageLoader* ImageLoaderMachO::instantiateMainExecutable(const macho_header* mh, uintptr_t slide, const char* path, const LinkContext& context)
{
//dyld::log("ImageLoader=%ld, ImageLoaderMachO=%ld, ImageLoaderMachOClassic=%ld, ImageLoaderMachOCompressed=%ld\n",
// sizeof(ImageLoader), sizeof(ImageLoaderMachO), sizeof(ImageLoaderMachOClassic), sizeof(ImageLoaderMachOCompressed));
bool compressed;
unsigned int segCount;
unsigned int libCount;
const linkedit_data_command* codeSigCmd;
const encryption_info_command* encryptCmd;
sniffLoadCommands(mh, path, false, &compressed, &segCount, &libCount, context, &codeSigCmd, &encryptCmd);
// instantiate concrete class based on content of load commands
if ( compressed )
return ImageLoaderMachOCompressed::instantiateMainExecutable(mh, slide, path, segCount, libCount, context);
else
return ImageLoaderMachOClassic::instantiateMainExecutable(mh, slide, path, segCount, libCount, context);
throw "missing LC_DYLD_INFO load command";
}
主程序执行流程
- 通过上面的分析,我们已经跟踪到了以下的程序流程: _dyld_start -> dyldbootstrap::start -> dyld::main。 继续跟踪主程序执行执行流程,进入initializeMainExecutable函数:
void initializeMainExecutable()
{
// record that we've reached this step
gLinkContext.startedInitializingMainExecutable = true;
// run initialzers for any inserted dylibs
ImageLoader::InitializerTimingList initializerTimes[allImagesCount()];
initializerTimes[0].count = 0;
const size_t rootCount = sImageRoots.size();
if ( rootCount > 1 ) {
for(size_t i=1; i < rootCount; ++i) {
sImageRoots[i]->runInitializers(gLinkContext, initializerTimes[0]);
}
}
// run initializers for main executable and everything it brings up
sMainExecutable->runInitializers(gLinkContext, initializerTimes[0]);
// register cxa_atexit() handler to run static terminators in all loaded images when this process exits
if ( gLibSystemHelpers != NULL )
(*gLibSystemHelpers->cxa_atexit)(&runAllStaticTerminators, NULL, NULL);
// dump info if requested
if ( sEnv.DYLD_PRINT_STATISTICS )
ImageLoader::printStatistics((unsigned int)allImagesCount(), initializerTimes[0]);
if ( sEnv.DYLD_PRINT_STATISTICS_DETAILS )
ImageLoaderMachO::printStatisticsDetails((unsigned int)allImagesCount(), initializerTimes[0]);
}
- 此过程会为所有插入的dylib调用initialzers,进入runInitializers函数,代码如下:
void ImageLoader::processInitializers(const LinkContext& context, mach_port_t thisThread,
InitializerTimingList& timingInfo, ImageLoader::UninitedUpwards& images)
{
uint32_t maxImageCount = context.imageCount()+2;
ImageLoader::UninitedUpwards upsBuffer[maxImageCount];
ImageLoader::UninitedUpwards& ups = upsBuffer[0];
ups.count = 0;
// Calling recursive init on all images in images list, building a new list of
// uninitialized upward dependencies.
for (uintptr_t i=0; i < images.count; ++i) {
images.imagesAndPaths[i].first->recursiveInitialization(context, thisThread, images.imagesAndPaths[i].second, timingInfo, ups);
}
// If any upward dependencies remain, init them.
if ( ups.count > 0 )
processInitializers(context, thisThread, timingInfo, ups);
}
void ImageLoader::runInitializers(const LinkContext& context, InitializerTimingList& timingInfo)
{
uint64_t t1 = mach_absolute_time();
mach_port_t thisThread = mach_thread_self();
ImageLoader::UninitedUpwards up;
up.count = 1;
up.imagesAndPaths[0] = { this, this->getPath() };
processInitializers(context, thisThread, timingInfo, up);
context.notifyBatch(dyld_image_state_initialized, false);
mach_port_deallocate(mach_task_self(), thisThread);
uint64_t t2 = mach_absolute_time();
fgTotalInitTime += (t2 - t1);
}
- runInitializers中的核心代码是processInitializers,在processInitializers函数中,对镜像列表调用recursiveInitialization函数进行递归实例化。进入recursiveInitialization函数,源码如下:
void ImageLoader::recursiveInitialization(const LinkContext& context, mach_port_t this_thread, const char* pathToInitialize,
InitializerTimingList& timingInfo, UninitedUpwards& uninitUps)
{
recursive_lock lock_info(this_thread);
recursiveSpinLock(lock_info);
if ( fState < dyld_image_state_dependents_initialized-1 ) {
uint8_t oldState = fState;
// break cycles
fState = dyld_image_state_dependents_initialized-1;
try {
// initialize lower level libraries first
for(unsigned int i=0; i < libraryCount(); ++i) {
ImageLoader* dependentImage = libImage(i);
if ( dependentImage != NULL ) {
// don't try to initialize stuff "above" me yet
if ( libIsUpward(i) ) {
uninitUps.imagesAndPaths[uninitUps.count] = { dependentImage, libPath(i) };
uninitUps.count++;
}
else if ( dependentImage->fDepth >= fDepth ) {
dependentImage->recursiveInitialization(context, this_thread, libPath(i), timingInfo, uninitUps);
}
}
}
// record termination order
if ( this->needsTermination() )
context.terminationRecorder(this);
// let objc know we are about to initialize this image
uint64_t t1 = mach_absolute_time();
fState = dyld_image_state_dependents_initialized;
oldState = fState;
context.notifySingle(dyld_image_state_dependents_initialized, this, &timingInfo);
// initialize this image
bool hasInitializers = this->doInitialization(context);
// let anyone know we finished initializing this image
fState = dyld_image_state_initialized;
oldState = fState;
context.notifySingle(dyld_image_state_initialized, this, NULL);
if ( hasInitializers ) {
uint64_t t2 = mach_absolute_time();
timingInfo.addTime(this->getShortName(), t2-t1);
}
}
catch (const char* msg) {
// this image is not initialized
fState = oldState;
recursiveSpinUnLock();
throw;
}
}
recursiveSpinUnLock();
}
- 程序加载流程如下:
_dyld_start -> dyldbootstrap::start -> dyld::main -> initializeMainExecutable -> runInitializers -> processInitializers -> recursiveInitialization(递归)。
notifySingle
// let objc know we are about to initialize this image
`uint64_t t1 = mach_absolute_time();
fState = dyld_image_state_dependents_initialized;
oldState = fState;
context.notifySingle(dyld_image_state_dependents_initialized, this, &timingInfo);`
// initialize this image
`bool hasInitializers = this->doInitialization(context);`
// let anyone know we finished initializing this image
`fState = dyld_image_state_initialized;
oldState = fState;
context.notifySingle(dyld_image_state_initialized, this, NULL);`
此方法大意为初始化此image做准备,然后初始化此image,最后结束初始化,
static void notifySingle(dyld_image_states state, const ImageLoader* image, ImageLoader::InitializerTimingList* timingInfo)
{
//dyld::log("notifySingle(state=%d, image=%s)\n", state, image->getPath());
std::vector<dyld_image_state_change_handler>* handlers = stateToHandlers(state, sSingleHandlers);
if ( handlers != NULL ) {
dyld_image_info info;
info.imageLoadAddress = image->machHeader();
info.imageFilePath = image->getRealPath();
info.imageFileModDate = image->lastModified();
for (std::vector<dyld_image_state_change_handler>::iterator it = handlers->begin(); it != handlers->end(); ++it) {
const char* result = (*it)(state, 1, &info);
if ( (result != NULL) && (state == dyld_image_state_mapped) ) {
//fprintf(stderr, " image rejected by handler=%p\n", *it);
// make copy of thrown string so that later catch clauses can free it
const char* str = strdup(result);
throw str;
}
}
}
if ( state == dyld_image_state_mapped ) {
// <rdar://problem/7008875> Save load addr + UUID for images from outside the shared cache
// <rdar://problem/50432671> Include UUIDs for shared cache dylibs in all image info when using private mapped shared caches
if (!image->inSharedCache()
|| (gLinkContext.sharedRegionMode == ImageLoader::kUsePrivateSharedRegion)) {
dyld_uuid_info info;
if ( image->getUUID(info.imageUUID) ) {
info.imageLoadAddress = image->machHeader();
addNonSharedCacheImageUUID(info);
}
}
}
if ( (state == dyld_image_state_dependents_initialized) && (sNotifyObjCInit != NULL) && image->notifyObjC() ) {
uint64_t t0 = mach_absolute_time();
dyld3::ScopedTimer timer(DBG_DYLD_TIMING_OBJC_INIT, (uint64_t)image->machHeader(), 0, 0);
(*sNotifyObjCInit)(image->getRealPath(), image->machHeader());
uint64_t t1 = mach_absolute_time();
uint64_t t2 = mach_absolute_time();
uint64_t timeInObjC = t1-t0;
uint64_t emptyTime = (t2-t1)*100;
if ( (timeInObjC > emptyTime) && (timingInfo != NULL) ) {
timingInfo->addTime(image->getShortName(), timeInObjC);
}
}
// mach message csdlc about dynamically unloaded images
if ( image->addFuncNotified() && (state == dyld_image_state_terminated) ) {
notifyKernel(*image, false);
const struct mach_header* loadAddress[] = { image->machHeader() };
const char* loadPath[] = { image->getPath() };
notifyMonitoringDyld(true, 1, loadAddress, loadPath);
}
}
耐心读代码,找到了这个
static _dyld_objc_notify_init sNotifyObjCInit;
registerObjCNotifiers
// _dyld_objc_notify_init
void registerObjCNotifiers(_dyld_objc_notify_mapped mapped, _dyld_objc_notify_init init, _dyld_objc_notify_unmapped unmapped)
{
// record functions to call
sNotifyObjCMapped = mapped;
sNotifyObjCInit = init;
sNotifyObjCUnmapped = unmapped;
// call 'mapped' function with all images mapped so far
try {
notifyBatchPartial(dyld_image_state_bound, true, NULL, false, true);
}
catch (const char* msg) {
// ignore request to abort during registration
}
// <rdar://problem/32209809> call 'init' function on all images already init'ed (below libSystem)
for (std::vector<ImageLoader*>::iterator it=sAllImages.begin(); it != sAllImages.end(); it++) {
ImageLoader* image = *it;
if ( (image->getState() == dyld_image_state_initialized) && image->notifyObjC() ) {
dyld3::ScopedTimer timer(DBG_DYLD_TIMING_OBJC_INIT, (uint64_t)image->machHeader(), 0, 0);
(*sNotifyObjCInit)(image->getRealPath(), image->machHeader());
}
}
}
_dyld_objc_notify_register
// _dyld_objc_notify_register
void _dyld_objc_notify_register(_dyld_objc_notify_mapped mapped,
_dyld_objc_notify_init init,
_dyld_objc_notify_unmapped unmapped)
{
dyld::registerObjCNotifiers(mapped, init, unmapped);
}
找到了一堆,但都不是调用这个方法的 然后 看到这个
// Also note, this function must be called after _dyld_objc_notify_register.
然后创建了一个项目,打了个这个断点 发现了这个      和之前的连上了
doInitialization
bool ImageLoaderMachO::doInitialization(const LinkContext& context)
{
CRSetCrashLogMessage2(this->getPath());
// mach-o has -init and static initializers
doImageInit(context);
doModInitFunctions(context);
CRSetCrashLogMessage2(NULL);
return (fHasDashInit || fHasInitializers);
}
dyld作为动态连接器,进行动态库的加载工作,libobjc.A.dylib库也是它要加载的内容。进入doInitialization函数的doImageInit流程中
void ImageLoaderMachO::doImageInit(const LinkContext& context)
{
if ( fHasDashInit ) {
const uint32_t cmd_count = ((macho_header*)fMachOData)->ncmds;
const struct load_command* const cmds = (struct load_command*)&fMachOData[sizeof(macho_header)];
const struct load_command* cmd = cmds;
for (uint32_t i = 0; i < cmd_count; ++i) {
switch (cmd->cmd) {
case LC_ROUTINES_COMMAND:
Initializer func = (Initializer)(((struct macho_routines_command*)cmd)->init_address + fSlide);
#if __has_feature(ptrauth_calls)
func = (Initializer)__builtin_ptrauth_sign_unauthenticated((void*)func, ptrauth_key_asia, 0);
#endif
// <rdar://problem/8543820&9228031> verify initializers are in image
if ( ! this->containsAddress(stripPointer((void*)func)) ) {
dyld::throwf("initializer function %p not in mapped image for %s\n", func, this->getPath());
}
if ( ! dyld::gProcessInfo->libSystemInitialized ) {
// <rdar://problem/17973316> libSystem initializer must run first
dyld::throwf("-init function in image (%s) that does not link with libSystem.dylib\n", this->getPath());
}
if ( context.verboseInit )
dyld::log("dyld: calling -init function %p in %s\n", func, this->getPath());
{
dyld3::ScopedTimer(DBG_DYLD_TIMING_STATIC_INITIALIZER, (uint64_t)fMachOData, (uint64_t)func, 0);
func(context.argc, context.argv, context.envp, context.apple, &context.programVars);
}
break;
}
cmd = (const struct load_command*)(((char*)cmd)+cmd->cmdsize);
}
}
}
加载c++文件
void ImageLoaderMachO::doModInitFunctions(const LinkContext& context)
{
if ( fHasInitializers ) {
const uint32_t cmd_count = ((macho_header*)fMachOData)->ncmds;
const struct load_command* const cmds = (struct load_command*)&fMachOData[sizeof(macho_header)];
const struct load_command* cmd = cmds;
for (uint32_t i = 0; i < cmd_count; ++i) {
if ( cmd->cmd == LC_SEGMENT_COMMAND ) {
const struct macho_segment_command* seg = (struct macho_segment_command*)cmd;
const struct macho_section* const sectionsStart = (struct macho_section*)((char*)seg + sizeof(struct macho_segment_command));
const struct macho_section* const sectionsEnd = §ionsStart[seg->nsects];
for (const struct macho_section* sect=sectionsStart; sect < sectionsEnd; ++sect) {
const uint8_t type = sect->flags & SECTION_TYPE;
if ( type == S_MOD_INIT_FUNC_POINTERS ) {
Initializer* inits = (Initializer*)(sect->addr + fSlide);
const size_t count = sect->size / sizeof(uintptr_t);
// <rdar://problem/23929217> Ensure __mod_init_func section is within segment
if ( (sect->addr < seg->vmaddr) || (sect->addr+sect->size > seg->vmaddr+seg->vmsize) || (sect->addr+sect->size < sect->addr) )
dyld::throwf("__mod_init_funcs section has malformed address range for %s\n", this->getPath());
for (size_t j=0; j < count; ++j) {
Initializer func = inits[j];
// <rdar://problem/8543820&9228031> verify initializers are in image
if ( ! this->containsAddress(stripPointer((void*)func)) ) {
dyld::throwf("initializer function %p not in mapped image for %s\n", func, this->getPath());
}
if ( ! dyld::gProcessInfo->libSystemInitialized ) {
// <rdar://problem/17973316> libSystem initializer must run first
const char* installPath = getInstallPath();
if ( (installPath == NULL) || (strcmp(installPath, libSystemPath(context)) != 0) )
dyld::throwf("initializer in image (%s) that does not link with libSystem.dylib\n", this->getPath());
}
if ( context.verboseInit )
dyld::log("dyld: calling initializer function %p in %s\n", func, this->getPath());
bool haveLibSystemHelpersBefore = (dyld::gLibSystemHelpers != NULL);
{
dyld3::ScopedTimer(DBG_DYLD_TIMING_STATIC_INITIALIZER, (uint64_t)fMachOData, (uint64_t)func, 0);
func(context.argc, context.argv, context.envp, context.apple, &context.programVars);
}
bool haveLibSystemHelpersAfter = (dyld::gLibSystemHelpers != NULL);
if ( !haveLibSystemHelpersBefore && haveLibSystemHelpersAfter ) {
// now safe to use malloc() and other calls in libSystem.dylib
dyld::gProcessInfo->libSystemInitialized = true;
}
}
}
else if ( type == S_INIT_FUNC_OFFSETS ) {
const uint32_t* inits = (uint32_t*)(sect->addr + fSlide);
const size_t count = sect->size / sizeof(uint32_t);
// Ensure section is within segment
if ( (sect->addr < seg->vmaddr) || (sect->addr+sect->size > seg->vmaddr+seg->vmsize) || (sect->addr+sect->size < sect->addr) )
dyld::throwf("__init_offsets section has malformed address range for %s\n", this->getPath());
if ( seg->initprot & VM_PROT_WRITE )
dyld::throwf("__init_offsets section is not in read-only segment %s\n", this->getPath());
for (size_t j=0; j < count; ++j) {
uint32_t funcOffset = inits[j];
// verify initializers are in image
if ( ! this->containsAddress((uint8_t*)this->machHeader() + funcOffset) ) {
dyld::throwf("initializer function offset 0x%08X not in mapped image for %s\n", funcOffset, this->getPath());
}
if ( ! dyld::gProcessInfo->libSystemInitialized ) {
// <rdar://problem/17973316> libSystem initializer must run first
const char* installPath = getInstallPath();
if ( (installPath == NULL) || (strcmp(installPath, libSystemPath(context)) != 0) )
dyld::throwf("initializer in image (%s) that does not link with libSystem.dylib\n", this->getPath());
}
Initializer func = (Initializer)((uint8_t*)this->machHeader() + funcOffset);
if ( context.verboseInit )
dyld::log("dyld: calling initializer function %p in %s\n", func, this->getPath());
func = (Initializer)__builtin_ptrauth_sign_unauthenticated((void*)func, ptrauth_key_asia, 0);
bool haveLibSystemHelpersBefore = (dyld::gLibSystemHelpers != NULL);
{
dyld3::ScopedTimer(DBG_DYLD_TIMING_STATIC_INITIALIZER, (uint64_t)fMachOData, (uint64_t)func, 0);
func(context.argc, context.argv, context.envp, context.apple, &context.programVars);
}
bool haveLibSystemHelpersAfter = (dyld::gLibSystemHelpers != NULL);
if ( !haveLibSystemHelpersBefore && haveLibSystemHelpersAfter ) {
// now safe to use malloc() and other calls in libSystem.dylib
dyld::gProcessInfo->libSystemInitialized = true;
}
}
}
}
}
cmd = (const struct load_command*)(((char*)cmd)+cmd->cmdsize);
}
}
}
总结
模拟器(simulator)
dyld_dyld_start -> dylddyldbootstrap::start -> dylddyld::_main -> dylddyld::useSimulatorDyld -> dyld_simdyld::_main -> dyld_simdyld::initializeMainExecutable() -> dyld_simImageLoader::runInitializers -> dyld_simImageLoader::processInitializers -> dyld_simImageLoader::recursiveInitialization -> dyld_simdyld::notifySingle -> libobjc.A.dylibload_images
真机(iPhone)
dyld_dyld_start -> dylddyldbootstrap::start -> dylddyld::_main -> dylddyld::initializeMainExecutable() -> dyldImageLoader::runInitializers -> dyldImageLoader::processInitializers dyldImageLoader::recursiveInitialization -> dylddyld::notifySingle -> libobjc.A.dylibload_images
流程图
下一步
下一步
下一步
_objc_init
libobjc
dyld
libsystem
libdispath
libobjc
main函数
dyld:start
dyldbootstrap:start
dyld:main
initializeMainExecutable
dyld`ImageLoader::runInitializers
dyld`ImageLoader::processInitializers
ImageLoader::recursiveInitialization
doInitialization
doModInitFunctions
libSystem_Initializa
libdispatch_init
_os_object_init
notifySingle
loadImages
class load
|