前言
xcode 15.3
ios 10.0
起因,因为公司要使用保利威视的视频使用,我拿来他们的Module来封装做成组件来用,但是他们的xib文件一直是nil,为此困扰了我好久
说明
在组件化中,你的.assets中的图片,文件夹中的图片、gif图片,xib文件,json文件等都需要进行处理,否则加载不了
1、在podspec设置生成bundle文件
在你的组件化文件pod -> .podspec文件中设置 PolyvOpenSourceModule/Assets.xcassets: 设置加载Assets.xcassets中的图片 PolyvOpenSourceModule/**/.xib:设置加载xib文件 PolyvOpenSourceModule/Images/: 设置加载Module -> Images文件夹中的图片、gif图片、json文件等
s.resource_bundles = {
'Polyv_bundles' => ['PolyvOpenSourceModule/Assets.xcassets', 'PolyvOpenSourceModule/**/*.xib', 'PolyvOpenSourceModule/Images/*']
}
2、在组件中加载文件
2.1、Objective-C
2.1.1 首先生成 NSBundle文件
FADeviceAssets.h 封装
+ (NSBundle *)hj_ResourceBundle;
FADeviceAssets.m 注意,此处的bundle文件名要和 .podspec 文件中设置的一致
static NSBundle *resourceBundle = nil;
static dispatch_once_t onceToken;
+ (NSBundle *)hj_ResourceBundle {
dispatch_once(&onceToken, ^{
NSString *resourceBundlePath = [[NSBundle bundleForClass:[self class]] pathForResource:@"Polyv_bundles" ofType:@"bundle"];
resourceBundle = [NSBundle bundleWithPath:resourceBundlePath];
});
return resourceBundle;
}
2.1.2 加载图片
封装加载方法
@interface UIImage (Category)
+ (instancetype)hj_imageDevice:(NSString *)name;
@end
@implementation UIImage (Category)
+ (instancetype)hj_imageDevice:(NSString *)name {
return [UIImage imageNamed:name inBundle:[FADeviceAssets hj_ResourceBundle] compatibleWithTraitCollection:nil];
}
@end
图片加载
UIImageView * imageView = [[UIImageView alloc] init];
imageView.image = [UIImage hj_imageDevice:@"FADevice_second_bg"];
2.1.3 gif 图片加载
此处我使用的是 FLAnimatedImage 加载本地gif
@interface FLAnimatedImage (Category)
+ (instancetype)hj_gif:(NSString *)name;
@end
@implementation FLAnimatedImage (Category)
+ (instancetype)hj_gif:(NSString *)name {
NSBundle * subBundle = [FADeviceAssets hj_ResourceBundle];
NSURL * url = [subBundle URLForResource:name withExtension:@"gif"];
NSData * imageData = [NSData dataWithContentsOfURL:url];
return [FLAnimatedImage animatedImageWithGIFData:imageData];
}
@end
加载方法
FLAnimatedImageView * imageView = [[FLAnimatedImageView alloc] init];
imageView.image = [UIImage hj_imageDevice:@"FADevice_second_auto"];
2.1.4 解析json
NSURL * url = [[FADeviceAssets hj_ResourceBundle] URLForResource:name withExtension:@"json"];
NSData * imageData = [NSData dataWithContentsOfURL:url];
NSDictionary * json = [NSJSONSerialization JSONObjectWithData:imageData options:NSJSONReadingMutableContainers error:nil];
2.1.5 加载 xib
此处也是我遇到的问题所在,头都给快给我整秃了
此处是原来加载的xib代码,无法加载
PLVVodPlayerSkin *skin = [[PLVVodPlayerSkin alloc] initWithNibName:nil bundle:nil];
更改后的
PLVVodPlayerSkin *skin = [[PLVVodPlayerSkin alloc] initWithNibName:@"PLVVodPlayerSkin" bundle:[FADeviceAssets hj_ResourceBundle]];
2.2 Swift
2.2.1 swift 加载图片
注意,此处的bundle文件名要和 .podspec 文件中设置的一致
extension UIImage {
class func yl_image(named name: String) -> UIImage{
return YLStudyAssets.bundledImage(named: name)
}
}
open class YLStudyAssets: NSObject {
internal class func bundledImage(named name: String) -> UIImage {
let primaryBundle = Bundle(for: YLStudyAssets.self)
if let image = UIImage(named: name, in: primaryBundle, compatibleWith: nil) {
return image
} else if
let subBundleUrl = primaryBundle.url(forResource: "Polyv_bundles", withExtension: "bundle"),
let subBundle = Bundle(url: subBundleUrl),
let image = UIImage(named: name, in: subBundle, compatibleWith: nil){
return image
}
return UIImage()
}
}
图片加载
let imageView = UIImageView()
imageView.image = UIImage.yl_image(named: "")
2.2.2 加载json
我此处是使用lottie-ios 加载动图,如果你要加载json文件,自己拆开做吧,按照oc处理,应该不难的
let primaryBundle = Bundle(for: YLHomeAssets.self)
let subBundleUrl = primaryBundle.url(forResource: "YLHome_bundles", withExtension: "bundle")
let subBundle = Bundle(url: subBundleUrl!) ?? Bundle.main
let animation = Animation.named(fileName, bundle: subBundle)
其余有空补充
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