圆盘颜色选择器
默认效果 自定义效果 使用方法
YColorView 注释很详细,代码难度适中,主要就是实心圆弧的计算有一丢丢绕
public class YColorView extends View {
private int[] c = null;
private final int[] m_c = {Color.BLUE,Color.RED,Color.GREEN,Color.BLACK,Color.GRAY,Color.YELLOW,Color.WHITE,Color.MAGENTA,Color.LTGRAY,Color.BLUE};
public YColorView(Context context) {
super(context);
}
public YColorView(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
public void setColor(int[] i){
this.c = i;
postInvalidate();
}
@SuppressLint("DrawAllocation")
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();
paint.setAntiAlias(true);
int measuredWidth = getMeasuredWidth();
int measuredHeight = getMeasuredHeight();
int length = Math.min(measuredWidth, measuredHeight);
paint.setStyle(Paint.Style.FILL);
RectF rectF;
if (c != null && c.length > 0){
int l = 360 / c.length;
for (int i=0; i< c.length; i++){
rectF = new RectF(0,0,length,length);
paint.setColor(c[i]);
canvas.drawArc(rectF, i * l, l,true, paint);
}
}else {
rectF = new RectF(0,0,length,length);
SweepGradient sweepGraditent = new SweepGradient(length/2f,length/2f,m_c,null);
paint.setShader(sweepGraditent);
canvas.drawArc(rectF, 0, 360, false, paint);
}
}
@SuppressLint("ClickableViewAccessibility")
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_MOVE:
if (event.getX() < getMeasuredWidth() && event.getY() < getMeasuredHeight()){
int pixel = createBitmapFromView(this).getPixel((int) Math.abs(event.getX()), (int) Math.abs(event.getY()));
onYColorViewInterface.onYColorChange(pixel);
}
break;
case MotionEvent.ACTION_UP:
break;
}
return true;
}
interface OnYColorViewInterface{
void onYColorChange(int color);
}
public OnYColorViewInterface onYColorViewInterface;
public void addOnYColorListener(OnYColorViewInterface onYColorViewInterface){
this.onYColorViewInterface = onYColorViewInterface;
}
public static Bitmap createBitmapFromView(View view) {
Bitmap bitmap = null;
view.setDrawingCacheEnabled(true);
view.setDrawingCacheQuality(DRAWING_CACHE_QUALITY_HIGH);
Bitmap cache = view.getDrawingCache();
if (cache != null && !cache.isRecycled()) {
bitmap = Bitmap.createBitmap(cache);
}
view.destroyDrawingCache();
view.setDrawingCacheEnabled(false);
return bitmap;
}
}
渐变效果
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_checked="false">
<shape android:shape="rectangle">
<stroke android:width="1dp" android:color="#FFD2D2" />
<corners android:radius="1dp"/>
<gradient
android:angle="0"
android:startColor="#FF3333"
android:endColor="#F8F8F8"
android:type="linear" />
</shape>
</item>
</selector>
十六进制色值表
百分比透明效果值
加在十六进制前面,例如: 黑色 #000000 ;百分之五十透明度 #80000000
100% — FF 99% — FC 98% — FA 97% — F7 96% — F5 95% — F2 94% — F0 93% — ED 92% — EB 91% — E8 90% — E6 89% — E3 88% — E0 87% — DE 86% — DB 85% — D9 84% — D6 83% — D4 82% — D1 81% — CF 80% — CC 79% — C9 78% — C7 77% — C4 76% — C2 75% — BF 74% — BD 73% — BA 72% — B8 71% — B5 70% — B3 69% — B0 68% — AD 67% — AB 66% — A8 65% — A6 64% — A3 63% — A1 62% — 9E 61% — 9C 60% — 99 59% — 96 58% — 94 57% — 91 56% — 8F 55% — 8C 54% — 8A 53% — 87 52% — 85 51% — 82 50% — 80 49% — 7D 48% — 7A 47% — 78 46% — 75 45% — 73 44% — 70 43% — 6E 42% — 6B 41% — 69 40% — 66 39% — 63 38% — 61 37% — 5E 36% — 5C 35% — 59 34% — 57 33% — 54 32% — 52 31% — 4F 30% — 4D 29% — 4A 28% — 47 27% — 45 26% — 42 25% — 40 24% — 3D 23% — 3B 22% — 38 21% — 36 20% — 33 19% — 30 18% — 2E 17% — 2B 16% — 29 15% — 26 14% — 24 13% — 21 12% — 1F 11% — 1C 10% — 1A 9% — 17 8% — 14 7% — 12 6% — 0F 5% — 0D 4% — 0A 3% — 08 2% — 05 1% — 03 0% — 00
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