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   -> 嵌入式 -> 单片机裸机编程中实用驱动分享 -> 正文阅读

[嵌入式]单片机裸机编程中实用驱动分享

一个支持多种组合按键的驱动程序

FlexibleButton 是一个基于标准 C 语言的小巧灵活的按键处理库,支持按键单击、连击、短按、长按、自动消抖,可以自由设置组合按键,可用于中断和低功耗场景。

该按键库解耦了具体的按键硬件结构,理论上支持轻触按键与自锁按键,并可以无限扩展按键数量。另外,FlexibleButton 使用扫描的方式一次性读取所有所有的按键状态,然后通过事件回调机制上报按键事件。核心的按键扫描代码仅有三行,没错,就是经典的 三行按键扫描算法。使用 C 语言标准库 API 编写,也使得该按键库可以无缝兼容任意的处理器平台,并且支持任意 OS 和 non-OS(裸机编程)。
git下载地址
博客下载地址

具体源码如下

flexible_button.h

#ifndef __FLEXIBLE_BUTTON_H__
#define __FLEXIBLE_BUTTON_H__

#include "stdint.h"

#define FLEX_BTN_SCAN_FREQ_HZ 50 // How often flex_button_scan () is called
#define FLEX_MS_TO_SCAN_CNT(ms) (ms / (1000 / FLEX_BTN_SCAN_FREQ_HZ))

/* Multiple clicks interval, default 300ms */
#define MAX_MULTIPLE_CLICKS_INTERVAL (FLEX_MS_TO_SCAN_CNT(300))

typedef void (*flex_button_response_callback)(void*);

typedef enum
{
    FLEX_BTN_PRESS_DOWN = 0,
    FLEX_BTN_PRESS_CLICK,
    FLEX_BTN_PRESS_DOUBLE_CLICK,
    FLEX_BTN_PRESS_REPEAT_CLICK,
    FLEX_BTN_PRESS_SHORT_START,
    FLEX_BTN_PRESS_SHORT_UP,
    FLEX_BTN_PRESS_LONG_START,
    FLEX_BTN_PRESS_LONG_UP,
    FLEX_BTN_PRESS_LONG_HOLD,
    FLEX_BTN_PRESS_LONG_HOLD_UP,
    FLEX_BTN_PRESS_MAX,
    FLEX_BTN_PRESS_NONE,
} flex_button_event_t;

/**
 * flex_button_t
 * 
 * @brief Button data structure
 *        Below are members that need to user init before scan.
 * 
 * @member next
 *         Internal use.
 *         One-way linked list, pointing to the next button.
 * 
 * @member usr_button_read
 *         User function is used to read button vaule.
 * 
 * @member cb
 *         Button event callback function.
 * 
 * @member scan_cnt
 *         Internal use, user read-only.
 *         Number of scans, counted when the button is pressed, plus one per scan cycle.
 * 
 * @member click_cnt
 *         Internal use, user read-only.
 *         Number of button clicks
 * 
 * @member max_multiple_clicks_interval
 *         Multiple click interval. Default 'MAX_MULTIPLE_CLICKS_INTERVAL'.
 *         Need to use FLEX_MS_TO_SCAN_CNT to convert milliseconds into scan cnts.
 * 
 * @member debounce_tick
 *         Debounce. Not used yet.
 *         Need to use FLEX_MS_TO_SCAN_CNT to convert milliseconds into scan cnts.
 * 
 * @member short_press_start_tick
 *         Short press start time. Requires user configuration.
 *         Need to use FLEX_MS_TO_SCAN_CNT to convert milliseconds into scan cnts.
 * 
 * @member long_press_start_tick
 *         Long press start time. Requires user configuration.
 *         Need to use FLEX_MS_TO_SCAN_CNT to convert milliseconds into scan cnts.
 * 
 * @member long_hold_start_tick
 *         Long hold press start time. Requires user configuration.
 * 
 * @member id
 *         Button id. Requires user configuration.
 *         When multiple buttons use the same button callback function, 
 *         they are used to distinguish the buttons. 
 *         Each button id must be unique.
 * 
 * @member pressed_logic_level
 *         Requires user configuration.
 *         The logic level of the button pressed, each bit represents a button.
 * 
 * @member event
 *         Internal use, users can call 'flex_button_event_read' to get current button event.
 *         Used to record the current button event.
 * 
 * @member status
 *         Internal use, user unavailable.
 *         Used to record the current state of buttons.
 * 
*/
typedef struct flex_button
{
    struct flex_button* next;

    uint8_t  (*usr_button_read)(void *);
    flex_button_response_callback  cb;

    uint16_t scan_cnt;
    uint16_t click_cnt;
    uint16_t max_multiple_clicks_interval;

    uint16_t debounce_tick;
    uint16_t short_press_start_tick;
    uint16_t long_press_start_tick;
    uint16_t long_hold_start_tick;

    uint8_t id;
    uint8_t pressed_logic_level : 1;
    uint8_t event               : 4;
    uint8_t status              : 3;
} flex_button_t;

#ifdef __cplusplus
extern "C" {
#endif

flexible_button.c

#include "flexible_button.h"

#ifndef NULL
#define NULL 0
#endif

#define EVENT_SET_AND_EXEC_CB(btn, evt)                                        \
    do                                                                         \
    {                                                                          \
        btn->event = evt;                                                      \
        if(btn->cb)                                                            \
            btn->cb((flex_button_t*)btn);                                      \
    } while(0)

/**
 * BTN_IS_PRESSED
 * 
 * 1: is pressed
 * 0: is not pressed
*/
#define BTN_IS_PRESSED(i) (g_btn_status_reg & (1 << i))

enum FLEX_BTN_STAGE
{
    FLEX_BTN_STAGE_DEFAULT = 0,
    FLEX_BTN_STAGE_DOWN    = 1,
    FLEX_BTN_STAGE_MULTIPLE_CLICK = 2
};

typedef uint32_t btn_type_t;

static flex_button_t *btn_head = NULL;

/**
 * g_logic_level
 * 
 * The logic level of the button pressed, 
 * Each bit represents a button.
 * 
 * First registered button, the logic level of the button pressed is 
 * at the low bit of g_logic_level.
*/
btn_type_t g_logic_level = (btn_type_t)0;

/**
 * g_btn_status_reg
 * 
 * The status register of all button, each bit records the pressing state of a button.
 * 
 * First registered button, the pressing state of the button is 
 * at the low bit of g_btn_status_reg.
*/
btn_type_t g_btn_status_reg = (btn_type_t)0;

static uint8_t button_cnt = 0;

/**
 * @brief Register a user button
 * 
 * @param button: button structure instance
 * @return Number of keys that have been registered, or -1 when error
*/
int32_t flex_button_register(flex_button_t *button)
{
    flex_button_t *curr = btn_head;
    
    if (!button || (button_cnt > sizeof(btn_type_t) * 8))
    {
        return -1;
    }

    while (curr)
    {
        if(curr == button)
        {
            return -1;  /* already exist. */
        }
        curr = curr->next;
    }

    /**
     * First registered button is at the end of the 'linked list'.
     * btn_head points to the head of the 'linked list'.
    */
    button->next = btn_head;
    button->status = FLEX_BTN_STAGE_DEFAULT;
    button->event = FLEX_BTN_PRESS_NONE;
    button->scan_cnt = 0;
    button->click_cnt = 0;
    button->max_multiple_clicks_interval = MAX_MULTIPLE_CLICKS_INTERVAL;
    btn_head = button;

    /**
     * First registered button, the logic level of the button pressed is 
     * at the low bit of g_logic_level.
    */
    g_logic_level |= (button->pressed_logic_level << button_cnt);
    button_cnt ++;

    return button_cnt;
}

/**
 * @brief Read all key values in one scan cycle
 * 
 * @param void
 * @return none
*/
static void flex_button_read(void)
{
    uint8_t i;
    flex_button_t* target;

    /* The button that was registered first, the button value is in the low position of raw_data */
    btn_type_t raw_data = 0;

    for(target = btn_head, i = button_cnt - 1;
        (target != NULL) && (target->usr_button_read != NULL);
        target = target->next, i--)
    {
        raw_data = raw_data | ((target->usr_button_read)(target) << i);
    }

    g_btn_status_reg = (~raw_data) ^ g_logic_level;
}

/**
 * @brief Handle all key events in one scan cycle.
 *        Must be used after 'flex_button_read' API
 * 
 * @param void
 * @return Activated button count
*/
static uint8_t flex_button_process(void)
{
    uint8_t i;
    uint8_t active_btn_cnt = 0;
    flex_button_t* target;
    
    for (target = btn_head, i = button_cnt - 1; target != NULL; target = target->next, i--)
    {
        if (target->status > FLEX_BTN_STAGE_DEFAULT)
        {
            target->scan_cnt ++;
            if (target->scan_cnt >= ((1 << (sizeof(target->scan_cnt) * 8)) - 1))
            {
                target->scan_cnt = target->long_hold_start_tick;
            }
        }

        switch (target->status)
        {
        case FLEX_BTN_STAGE_DEFAULT: /* stage: default(button up) */
            if (BTN_IS_PRESSED(i)) /* is pressed */
            {
                target->scan_cnt = 0;
                target->click_cnt = 0;

                EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_DOWN);

                /* swtich to button down stage */
                target->status = FLEX_BTN_STAGE_DOWN;
            }
            else
            {
                target->event = FLEX_BTN_PRESS_NONE;
            }
            break;

        case FLEX_BTN_STAGE_DOWN: /* stage: button down */
            if (BTN_IS_PRESSED(i)) /* is pressed */
            {
                if (target->click_cnt > 0) /* multiple click */
                {
                    if (target->scan_cnt > target->max_multiple_clicks_interval)
                    {
                        EVENT_SET_AND_EXEC_CB(target, 
                            target->click_cnt < FLEX_BTN_PRESS_REPEAT_CLICK ? 
                                target->click_cnt :
                                FLEX_BTN_PRESS_REPEAT_CLICK);

                        /* swtich to button down stage */
                        target->status = FLEX_BTN_STAGE_DOWN;
                        target->scan_cnt = 0;
                        target->click_cnt = 0;
                    }
                }
                else if (target->scan_cnt >= target->long_hold_start_tick)
                {
                    if (target->event != FLEX_BTN_PRESS_LONG_HOLD)
                    {
                        EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_LONG_HOLD);
                    }
                }
                else if (target->scan_cnt >= target->long_press_start_tick)
                {
                    if (target->event != FLEX_BTN_PRESS_LONG_START)
                    {
                        EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_LONG_START);
                    }
                }
                else if (target->scan_cnt >= target->short_press_start_tick)
                {
                    if (target->event != FLEX_BTN_PRESS_SHORT_START)
                    {
                        EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_SHORT_START);
                    }
                }
            }
            else /* button up */
            {
                if (target->scan_cnt >= target->long_hold_start_tick)
                {
                    EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_LONG_HOLD_UP);
                    target->status = FLEX_BTN_STAGE_DEFAULT;
                }
                else if (target->scan_cnt >= target->long_press_start_tick)
                {
                    EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_LONG_UP);
                    target->status = FLEX_BTN_STAGE_DEFAULT;
                }
                else if (target->scan_cnt >= target->short_press_start_tick)
                {
                    EVENT_SET_AND_EXEC_CB(target, FLEX_BTN_PRESS_SHORT_UP);
                    target->status = FLEX_BTN_STAGE_DEFAULT;
                }
                else
                {
                    /* swtich to multiple click stage */
                    target->status = FLEX_BTN_STAGE_MULTIPLE_CLICK;
                    target->click_cnt ++;
                }
            }
            break;

        case FLEX_BTN_STAGE_MULTIPLE_CLICK: /* stage: multiple click */
            if (BTN_IS_PRESSED(i)) /* is pressed */
            {
                /* swtich to button down stage */
                target->status = FLEX_BTN_STAGE_DOWN;
                target->scan_cnt = 0;
            }
            else
            {
                if (target->scan_cnt > target->max_multiple_clicks_interval)
                {
                    EVENT_SET_AND_EXEC_CB(target, 
                        target->click_cnt < FLEX_BTN_PRESS_REPEAT_CLICK ? 
                            target->click_cnt :
                            FLEX_BTN_PRESS_REPEAT_CLICK);

                    /* swtich to default stage */
                    target->status = FLEX_BTN_STAGE_DEFAULT;
                }
            }
            break;
        }
        
        if (target->status > FLEX_BTN_STAGE_DEFAULT)
        {
            active_btn_cnt ++;
        }
    }
    
    return active_btn_cnt;
}

/**
 * flex_button_event_read
 * 
 * @brief Get the button event of the specified button.
 * 
 * @param button: button structure instance
 * @return button event
*/
flex_button_event_t flex_button_event_read(flex_button_t* button)
{
    return (flex_button_event_t)(button->event);
}

/**
 * flex_button_scan
 * 
 * @brief Start key scan.
 *        Need to be called cyclically within the specified period.
 *        Sample cycle: 5 - 20ms
 * 
 * @param void
 * @return Activated button count
*/
uint8_t flex_button_scan(void)
{
    flex_button_read();
    return flex_button_process();
}

ToolKit

ToolKit是一套应用于嵌入式系统的通用工具包,可灵活应用到有无RTOS的程序中,采用C语言面向对象的思路实现各个功能,尽可能最大化的复用代码,目前为止工具包包含:循环队列、软件定时器、事件集。

  • Queue 循环队列
    1. 支持动态、静态方式进行队列的创建与删除。
    2. 可独立配置缓冲区大小。
    3. 支持数据最新保持功能,当配置此模式并且缓冲区已满,若有新的数据存入,将会移除最早数据,并保持缓冲区已满。
  • Timer 软件定时器
    1. 支持动态、静态方式进行定时器的创建与删除。
    2. 支持循环单次模式。
    3. 可配置有无超时回调函数。
    4. 可配置定时器工作在周期间隔模式。
    5. 使用双向链表,超时统一管理,不会因为增加定时器而增加超时判断代码。
  • Event 事件集
    1. 支持动态、静态方式进行事件集的创建与删除。
    2. 每个事件最大支持32个标志位。
    3. 事件的触发可配置为**“标志与”“标志或”**。

2 、文件目录

toolkit
├── include                         // 包含文件目录
|   ├── toolkit.h                   // toolkit头文件
|   └── toolkit_cfg.h               // toolkit配置文件
├── src                             // toolkit源码目录
|   ├── tk_queue.c                  // 循环队列源码
|   ├── tk_timer.c                  // 软件定时器源码
|   └── tk_event.c                  // 事件集源码
├── samples                         // 例子
|   ├── tk_queue_samples.c          // 循环队列使用例程源码
|   ├── tk_timer_samples.c          // 软件定时器使用例程源码
|   └── tk_event_samples.c          // 事件集使用例程源码
└── README.md                       // 说明文档

git下载地址
博客下载地址

本篇文章编写的目的是为了记录个人在github上看到的优秀的代码模块,同时自己也是有在日常中使用,在这里分享给读者们,感谢github上大佬优秀的代码分享,在这里表示敬仰!!!
同时也希望阅读者有更好的资源代码可以交流区一起分享下啦!

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加:2021-09-04 17:42:22  更:2021-09-04 17:43:17 
 
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教程: HTML教程 CSS教程 JavaScript教程 Go语言教程 JQuery教程 VUE教程 VUE3教程 Bootstrap教程 SQL数据库教程 C语言教程 C++教程 Java教程 Python教程 Python3教程 C#教程
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