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   -> 嵌入式 -> 51或stm32单片机OLED显示屏驱动及代码演示 -> 正文阅读

[嵌入式]51或stm32单片机OLED显示屏驱动及代码演示

OLED显示

基本参数:

?OLED(Organic Light Emitting Diode):有机发光二极管

?OLED显示屏:性能优异的新型显示屏,具有功耗低、相应速度快、宽视角、轻薄柔韧等特点

?0.96寸OLED模块:小巧玲珑、占用接口少、简单易用,是电子设计中非常常见的显示屏模块

?供电:3~5.5V,通信协议:I2C/SPI,分辨率:128*64

本篇文章默认你是有一些I2C通讯的基础知识的,所以在源码展示部分有直接调用的 I2C_SAND_BYTE(),I2C发送数据函数

常见的硬件连接方式:
请添加图片描述
请添加图片描述

电亮方式:

将分辨率为128*64的屏幕分为多个8x8像素块来显示:

那么以8x8像素块为基本单位而言,行就有8个像素块,列就有16个像素块
请添加图片描述

单独对于一个小的8x8像素块而言,根据芯片的配置,采用“纵向取模下高位的方式”。即如图电亮第一列的像素点需要输入的数据为0x47,转化为二进制数据为0100 0111。二进制数的高位在下,低位在上。“1”表示电亮,“0”表示熄灭

请添加图片描述
对于英文,数字,汉字而言需要用不同方式的8x8元素块进行拼接显示,这样显示的效果最好,后续会详细说明

请添加图片描述
(下面的代码注释紊乱是编码的问题,复制到Keil5里选择ANSI编码就没问题了)

本篇默认有I2C的基础

OLED初始化
#define OLED0561_ADD	0x78  // OLEDμ?I2Cμ??·£¨???1DT??£?
#define COM				0x00  // OLED ??á?£¨???1DT??£?
#define DAT 			0x40  // OLED êy?Y£¨???1DT??£?
void OLED0561_Init (void){//OLED?á?a??ê?3?ê??ˉ
	 OLED_DISPLAY_OFF(); //OLED1???ê?
 	 OLED_DISPLAY_CLEAR(); //?????á???úèY
	 OLED_DISPLAY_ON(); //OLED?á3?ê??μéè??2¢?a??ê?

}

void OLED_DISPLAY_ON (void){//OLED?á3?ê??μéè??2¢?a??ê?
	u8 buf[28]={
	0xae,//0xae:1???ê?£?0xaf:?a??ê?
    0x00,0x10,//?aê?μ??·£¨??×??ú£?       
	0xd5,0x80,//??ê?ê±?ó?μ?ê£?
	0xa8,0x3f,//?′ó??ê£?
	0xd3,0x00,//??ê???ò?£?
	0XB0,//D′è?ò3????£¨0xB0~7£?
	0x40,//??ê??aê???
	0x8d,0x14,//VCCμ??′
	0xa1,//éè??????D?ó3é?£?
	0xc8,//COMê?3?·?ê?£?
	0xda,0x12,//COMê?3?·?ê?£?
	0x81,0xff,//??±è?è£???á?£o0x81£?êy?Y£o0~255£¨255×???£?
	0xd9,0xf1,//3?μ??ü?ú£?
	0xdb,0x30,//VCCμ??1ê?3?
	0x20,0x00,//?????°?·éè??
	0xa4,//0xa4:?y3£??ê?£?0xa5:??ì?μ?áá
	0xa6,//0xa6:?y3£??ê?£?0xa7:·′é???ê?
	0xaf//0xae:1???ê?£?0xaf:?a??ê?
	}; //
	I2C_SAND_BUFFER(OLED0561_ADD,COM,buf,28);
}

void OLED_DISPLAY_OFF (void){//OLED?á1???ê?
	u8 buf[3]={
		0xae,//0xae:1???ê?£?0xaf:?a??ê?
		0x8d,0x10,//VCCμ??′
	}; //
	I2C_SAND_BUFFER(OLED0561_ADD,COM,buf,3);
}

void OLED_DISPLAY_LIT (u8 x){//OLED?ááá?èéè??£¨0~255£?
	I2C_SAND_BYTE(OLED0561_ADD,COM,0x81);
	I2C_SAND_BYTE(OLED0561_ADD,COM,x);//áá?è?μ
}

void OLED_DISPLAY_CLEAR(void){//???á2ù×÷
	u8 j,t;
	for(t=0xB0;t<0xB8;t++){	//éè???eê?ò3μ??·?a0xB0
		I2C_SAND_BYTE(OLED0561_ADD,COM,t); 	//ò3μ??·£¨′ó0xB0μ?0xB7£?
		
		I2C_SAND_BYTE(OLED0561_ADD,COM,0x10); //?eê?áDμ??·μ???4??
		I2C_SAND_BYTE(OLED0561_ADD,COM,0x00); //?eê?áDμ??·μ?μí4??
		                                      //0x1000?a128£??yo???ó|??ê?×?·?ê±oòμ?128áD  
		for(j=0;j<132;j++){	//??ò3?úèYì?3?(2?·??á??êμ?ê?éò??y?ˉ132áD£?μ?ê????ü??ê??D??μ?128áD£??ùò??aà??aá????á3?·?£???132áDD′è?0)
 			I2C_SAND_BYTE(OLED0561_ADD,DAT,0x00);
 		}
	}
}
OLED显示ASCLL表里面的字符
//??ê?ó¢??ó?êy×?8*16μ?ASCII??£¨????μ?×¢êíóD?ó£?oo×?±??aó¢??£?
//è??£′óD??a8*16£?è??£·?ê??a?°′óé?μ????±?°×Y?ò8μ????????±
void OLED_DISPLAY_8x16(u8 x, //??ê?oo×?μ?ò3×?±ê£¨′ó0μ?7£?£¨′?′|2??éDT??£?
					   u8 y, //??ê?oo×?μ?áD×?±ê£¨′ó0μ?128áD£???8áD?aò????ù±?μ¥??£?×??à16*8£?ê?è?μ?ê±oòò2ê?ò?x*8à′ê?è?£?
					   u16 w){ //òa??ê?oo×?μ?±ào?
	u8 j,t,c=0;
	y=y+2; //òòOLED?áμ??ú???y?ˉD???ê?′ó0x02áD×÷?a?áé?×?×óò?áD£??ùò?òa?óé???ò?á?(êμ?ê?éò??y?ˉ132DD£?μ?ê?????ê??D??μ?128DD£??ùò?+2±£?¤×?·?2??ò×ó??ò?2??????£???óú?a??OLEDμ??ú???y?ˉD???????£?2?í?μ?D???2?ò??ù)
	for(t=0;t<2;t++){
		I2C_SAND_BYTE(OLED0561_ADD,COM,0xb0+x);    //ò3μ??·£¨′ó0xB0μ?0xB7£?
		I2C_SAND_BYTE(OLED0561_ADD,COM,y/16+0x10); //?eê?áDμ??·μ???4??(×¢òa?óé???ò??μ0x10)
		I2C_SAND_BYTE(OLED0561_ADD,COM,y%16);	   //?eê?áDμ??·μ?μí4??
		for(j=0;j<8;j++)//??ò3?úèYì?3?
		{ 
 			I2C_SAND_BYTE(OLED0561_ADD,DAT,ASCII_8x16[(w*16)+c-512]);//?aá?oíASII±í??ó|òa??512(?aà?11?¨μ?±íê?′óASCLL±íμ?ê?????32μ?127μ?×?·?£??ùò?òa??ê?32o?×?·?ê±£o32*16-512=0?íè?μ?ê?±í?Dμ?μúò????a??)
			c++;
		}
		    x++; //ò3μ??·?ó1(ê?è?ó¢??ê±£?′ó×óμ?óòμ?áDμ??·2?±?£?DD+1)
	}
}
		

void OLED_DISPLAY_8x16(u8 x , u8 y , u16 w)

这里需要说明的是 y 的取值范围为0 ~ 128列,调用函数的时候,y输入x*8,x=0 ~ 15,一共可以表示16列字母或者数字。当然如果你觉得位置不如意的话,依据可以将y设置为0 ~ 128中间的一个数字,而不仅仅局限于那16个固定的列坐标。在设计函数的时候并没有将y设计成只输入8x8块元素的列数,而是128列像素点的列数,这样显示的时候更具有灵活性。

当然如果你觉得输入x * 8比较麻烦,也可以将y=y * 8内嵌到函数中。后面的显示字符串也确实是这么处理的

发送数据函数

void OLED_DISPLAY_8x16(u8 x , u8 y , u16 w)里面嵌套的for循环:

这里的 j 就是显示多少列的意思,对于显示ASCLL码,8列就够了,显示汉字的时候需要16列,显示图片的时候就是显示图片的宽度像素值,0~128中间的某个值。

{(w*16)+c-512}是一个将ASCLL对应字符的标号转化为数组ASCII_8x16中的序号的公式,很简单验证:因为我们这里是ASCLL表中第32号到127号,如果我们要表示ASCLL中的第32号元素那么有:(32 * 16)-512=0,恰好是数组中的第一个元素。(ASCLL数组在文末有展示)

for(j=0;j<8;j++)
{ 			I2C_SAND_BYTE(OLED0561_ADD,DAT,ASCII_8x16[(w*16)+c-512]);
c++;
}
OLED显示字符串
//?òLCM·¢?íò???×?·?′?,3¤?è64×?·????ú?£
//ó|ó?£oOLED_DISPLAY_8_16_BUFFER(0," DoYoung Studio"); 
void OLED_DISPLAY_8x16_BUFFER(u8 row,u8 *str){
	u8 r=0;                      //ó¢??×?·?′ó0?aê?ê?è?£?è?oóè?1???òa??ò?ò???×?·?μ?????£??ò???μ8??áD????£????′?ú×?·?′?à???′ò????
	while(*str != '\0'){
		OLED_DISPLAY_8x16(row,r*8,*str++);
		r++;
    }	
}

对于字符串的表示,这里显然就用到我们刚刚说道的r*8来嵌入。

初始列默认为第0列(r=0),需要左移显示的字符时,进行空格操作。与显示单个字符一样,但是不管怎么说每行最多显示16列

OLED显示汉字
//??ê?oo×?16*16
//è??£′óD??a16*16£?è??£·?ê??a?°′ó×óμ?óò′óé?μ????±?°×Y?ò8μ????????±
void OLED_DISPLAY_16x16(u8 x, //??ê?oo×?μ?ò3×?±ê£¨′ó0xB0μ?0xB7£?
			u8 y, //??ê?oo×?μ?áD×?±ê£¨′ó0μ?63£?
			u16 w){ //òa??ê?oo×?μ?±ào?
	u8 j,t,c=0;
	for(t=0;t<2;t++){
		I2C_SAND_BYTE(OLED0561_ADD,COM,0xb0+x); //ò3μ??·£¨′ó0xB0μ?0xB7£?
		I2C_SAND_BYTE(OLED0561_ADD,COM,y/16+0x10); //?eê?áDμ??·μ???4??
		I2C_SAND_BYTE(OLED0561_ADD,COM,y%16);	//?eê?áDμ??·μ?μí4??
		for(j=0;j<16;j++){ //??ò3?úèYì?3?
 			I2C_SAND_BYTE(OLED0561_ADD,DAT,GB_16[(w*32)+c]);
			c++;}x++; //ò3μ??·?ó1
	}
	I2C_SAND_BYTE(OLED0561_ADD,COM,0xAF); //?a??ê? 
}

细心观察发现,汉字的显示和单个英文或者数字相似,只是第二个 for 循环中的 j 值的取值范围以及字库不同:GB_16[(w*32)+c]

汉字显示两行,每行有2个8x8方块,即16列,所以 j = 16

一共就有32列,所以,每个汉字由32个数据构成,即w后面乘以32

OLED显示图片

仔细观察发现与初始化的息屏操作相似,息屏是将每一个像素点都置0,这里是根据提前生产好的数组PIC1[,]来显示。

void OLED_DISPLAY_PIC1(void){ //??ê?è??áí???
	u8 m,i;
	for(m=0;m<8;m++){//
		I2C_SAND_BYTE(OLED0561_ADD,COM,0xb0+m);
		I2C_SAND_BYTE(OLED0561_ADD,COM,0x10); //?eê?áDμ??·μ???4??
		I2C_SAND_BYTE(OLED0561_ADD,COM,0x02);	//?eê?áDμ??·μ?μí4??
		for(i=0;i<128;i++){//?íè?128′?í?????ê??úèY
			I2C_SAND_BYTE(OLED0561_ADD,DAT,PIC1[i+m*128]);}
	}
}
ASCLL库,字模库以及图片库的自定义化生成:

示例:

// ------------------  ASCII×??£μ?êy?Y±í ------------------------ //
// ??±í′ó0x20~0x7e                                                //
// ×??a:  ×Y?òè??£??????// £¨μ÷ó?ê±òa??512£?
// -------------------------------------------------------------- //
const u8 ASCII_8x16[] =  {            // ASCII
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // - -   //??ê?ò???×???é???μ?8x8????
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,           //??ê?ò???×???????μ?8x8????
                                                       //??ò?áDμ??a??×a?ˉ?a?t????ò?oó£?μí???úé?£??????ú??£?0?a?¨?e£?1?a??ê?
	0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,  // -!-
	0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00,

	0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,  // -"-
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,  // -#-
	0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00,

	0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,  // -$-
	0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00,

	0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,  // -%-
	0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00,

	0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,  // -&-
	0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00,

	0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,  // -'-
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,  // -(-
	0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00,

	0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,  // -)-
	0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00,

	0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,  // -*-
	0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00,

	0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,  // -+-
	0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00,

	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // -,-
	0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,

	0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,  // ---
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // -.-
	0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00,

	0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,  // -/-
	0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00,

	0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,  // -0-
	0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00,

	0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,  // -1-
	0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00,

	0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,  // -2-
	0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00,

	0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,  // -3-
	0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00,

	0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,  // -4-
	0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,

	0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,  // -5-
	0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00,

	0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,  // -6-
	0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00,

	0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,  // -7-
	0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00,

	0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,  // -8-
	0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00,

	0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,  // -9-
	0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00,

	0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,  // -:-
	0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00,

	0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,  // -;-
	0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00,

	0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,  // -<-
	0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00,

	0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,  // -=-
	0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00,

	0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,  // ->-
	0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00,

	0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,  // -?-
	0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00,

	0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,  // -@-
	0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00,

	0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,  // -A-
	0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00,

	0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,  // -B-
	0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00,

	0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,  // -C-
	0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00,

	0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,  // -D-
	0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00,

	0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,  // -E-
	0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00,

	0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,  // -F-
	0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00,

	0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,  // -G-
	0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00,

	0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,  // -H-
	0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00,

	0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,  // -I-
	0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,

	0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,  // -J-
	0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00,

	0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,  // -K-
	0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00,

	0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,  // -L-
	0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00,

	0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,  // -M-
	0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00,

	0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,  // -N-
	0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00,

	0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,  // -O-
	0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00,

	0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,  // -P-
	0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00,

	0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,  // -Q-
	0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00,

	0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,  // -R-
	0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00,

	0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,  // -S-
	0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00,

	0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,  // -T-
	0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,

	0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,  // -U-
	0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00,

	0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,  // -V-
	0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00,

	0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,  // -W-
	0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00,

	0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,  // -X-
	0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00,

	0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,  // -Y-
	0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,

	0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,  // -Z-
	0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00,

	0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,  // -[-
	0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00,

	0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,  // -\-
	0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00,

	0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,  // -]-
	0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00,

	0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,  // -^-
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,  // -_-
	0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,

	0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,  // -`-
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,  // -a-
	0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00,

	0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,  // -b-
	0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00,

	0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,  // -c-
	0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00,

	0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,  // -d-
	0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00,

	0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,  // -e-
	0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00,

	0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,  // -f-
	0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00,

	0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,  // -g-
	0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00,

	0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,  // -h-
	0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00,

	0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,  // -i-
	0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,

	0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,  // -j-
	0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00,

	0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,  // -k-
	0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00,

	0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,  // -l-
	0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,

	0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,  // -m-
	0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00,

	0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,  // -n-
	0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00,

	0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,  // -o-
	0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00,

	0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,  // -p-
	0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00,

	0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,  // -q-
	0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00,

	0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,  // -r-
	0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00,

	0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,  // -s-
	0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00,

	0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,  // -t-
	0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00,

	0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,  // -u-
	0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00,

	0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,  // -v-
	0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00,

	0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,  // -w-
	0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00,

	0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,  // -x-
	0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00,

	0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,  // -y-
	0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00,

	0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,  // -z-
	0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00,

	0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,  // -{-
	0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00,

	0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,  // -|-
	0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,

	0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,  // -}-
	0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00,

	0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,  // -~-
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

	0x80,0xC0,0x60,0x30,0x60,0xC0,0x80,0x00,  // --
	0x07,0x07,0x04,0x04,0x04,0x07,0x07,0x00,
};

一般字库什么的都是用软件来生成的:

ASCLL:
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汉字:
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请添加图片描述

图片:

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