#include <iostream>
#include <cmath>
using namespace std;
class Point{
public:
Point(int xx=0,int yy=0){
x=xx;
y=yy;
}
Point(Point &p);
inline int getX(){return x;}
inline int getY(){return y;}
private:
int x,y;
};
Point::Point(Point &p) {
x=p.x;
y=p.y;
cout<<"Calling the copy constructor of Point"<<endl;
}
class Line{
public:
Line(Point xp1,Point xp2);
Line(Line &l);
double getlen(){return len;}
private:
Point p1,p2;
double len;
};
Line::Line(Point xp1,Point xp2):p1(xp1),p2(xp2) {
cout<<"Calling constructor of line "<<endl;
auto x=static_cast<double>(p1.getX()-p2.getX());
auto y=static_cast<double>(p1.getY()-p2.getY());
len = sqrt(x*x+y*y);
}
Line::Line(Line &l):p1(l.p1),p2(l.p2){
cout<<"Calling the copy constructor of Line"<<endl;
len=l.len;
}
int main()
{
Point myp1(1,1),myp2(4,5);
Line line(myp1,myp2);
Line line2=line;
cout<<"The length of the line is:";
cout<<line.getlen()<<endl;
cout<<"The length of the line2 is:";
cout<<line2.getlen()<<endl;
return 0;
}
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