前言
数据结构和算法笔记
一、快慢指针
1)输入链表头节点,奇数长度返回中点,偶数长度返回上中点
2)输入链表头节点,奇数长度返回中点,偶数长度返回下中点
3)输入链表头节点,奇数长度返回中点前一个,偶数长度返回上中点前一个
4)输入链表头节点,奇数长度返回中点前一个,偶数长度返回下中点前一个
public static class Node {
public int value;
public Node next;
public Node(int v) {
value = v;
}
}
public static Node midOrUpMidNode(Node head) {
if (head == null || head.next == null || head.next.next == null) {
return head;
}
Node slow = head.next;
Node fast = head.next.next;
while (fast.next != null && fast.next.next != null) {
slow = slow.next;
fast = fast.next.next;
}
return slow;
}
public static Node midOrDownMidNode(Node head) {
if (head == null || head.next == null) {
return head;
}
Node slow = head.next;
Node fast = head.next;
while (fast.next != null && fast.next.next != null) {
slow = slow.next;
fast = fast.next.next;
}
return slow;
}
public static Node midOrUpMidPreNode(Node head) {
if (head == null || head.next == null || head.next.next == null) {
return null;
}
Node slow = head;
Node fast = head.next.next;
while (fast.next != null && fast.next.next != null) {
slow = slow.next;
fast = fast.next.next;
}
return slow;
}
public static Node midOrDownMidPreNode(Node head) {
if (head == null || head.next == null) {
return null;
}
if (head.next.next == null) {
return head;
}
Node slow = head;
Node fast = head.next;
while (fast.next != null && fast.next.next != null) {
slow = slow.next;
fast = fast.next.next;
}
return slow;
}
public static Node right1(Node head) {
if (head == null) {
return null;
}
Node cur = head;
ArrayList<Node> arr = new ArrayList<>();
while (cur != null) {
arr.add(cur);
cur = cur.next;
}
return arr.get((arr.size() - 1) / 2);
}
public static Node right2(Node head) {
if (head == null) {
return null;
}
Node cur = head;
ArrayList<Node> arr = new ArrayList<>();
while (cur != null) {
arr.add(cur);
cur = cur.next;
}
return arr.get(arr.size() / 2);
}
public static Node right3(Node head) {
if (head == null || head.next == null || head.next.next == null) {
return null;
}
Node cur = head;
ArrayList<Node> arr = new ArrayList<>();
while (cur != null) {
arr.add(cur);
cur = cur.next;
}
return arr.get((arr.size() - 3) / 2);
}
public static Node right4(Node head) {
if (head == null || head.next == null) {
return null;
}
Node cur = head;
ArrayList<Node> arr = new ArrayList<>();
while (cur != null) {
arr.add(cur);
cur = cur.next;
}
return arr.get((arr.size() - 2) / 2);
}
二、判断回文数
1.利用栈
public static boolean isPalindrome1(Node head) {
Stack<Node> stack = new Stack<Node>();
Node cur = head;
while (cur != null) {
stack.push(cur);
cur = cur.next;
}
while (head != null) {
if (head.value != stack.pop().value) {
return false;
}
head = head.next;
}
return true;
}
2.省空间(省一半栈空间)
public static boolean isPalindrome2(Node head) {
if (head == null || head.next == null) {
return true;
}
Node right = head.next;
Node cur = head;
while (cur.next != null && cur.next.next != null) {
right = right.next;
cur = cur.next.next;
}
Stack<Node> stack = new Stack<Node>();
while (right != null) {
stack.push(right);
right = right.next;
}
while (!stack.isEmpty()) {
if (head.value != stack.pop().value) {
return false;
}
head = head.next;
}
return true;
}
3.不用额外空间
public static boolean isPalindrome3(Node head) {
if (head == null || head.next == null) {
return true;
}
Node n1 = head;
Node n2 = head;
while (n2.next != null && n2.next.next != null) {
n1 = n1.next;
n2 = n2.next.next;
}
n2 = n1.next;
n1.next = null;
Node n3 = null;
while (n2 != null) {
n3 = n2.next;
n2.next = n1;
n1 = n2;
n2 = n3;
}
n3 = n1;
n2 = head;
boolean res = true;
while (n1 != null && n2 != null) {
if (n1.value != n2.value) {
res = false;
break;
}
n1 = n1.next;
n2 = n2.next;
}
n1 = n3.next;
n3.next = null;
while (n1 != null) {
n2 = n1.next;
n1.next = n3;
n3 = n1;
n1 = n2;
}
return res;
}
三、将单向链表按某值划分成左边小、中间相等、右边大的形式
1.把链表放入数组里,在数组上做partition(笔试用)
public static class Node {
public int value;
public Node next;
public Node(int data) {
this.value = data;
}
}
public static Node listPartition1(Node head, int pivot) {
if (head == null) {
return head;
}
Node cur = head;
int i = 0;
while (cur != null) {
i++;
cur = cur.next;
}
Node[] nodeArr = new Node[i];
i = 0;
cur = head;
for (i = 0; i != nodeArr.length; i++) {
nodeArr[i] = cur;
cur = cur.next;
}
arrPartition(nodeArr, pivot);
for (i = 1; i != nodeArr.length; i++) {
nodeArr[i - 1].next = nodeArr[i];
}
nodeArr[i - 1].next = null;
return nodeArr[0];
}
public static void arrPartition(Node[] nodeArr, int pivot) {
int small = -1;
int big = nodeArr.length;
int index = 0;
while (index != big) {
if (nodeArr[index].value < pivot) {
swap(nodeArr, ++small, index++);
} else if (nodeArr[index].value == pivot) {
index++;
} else {
swap(nodeArr, --big, index);
}
}
}
public static void swap(Node[] nodeArr, int a, int b) {
Node tmp = nodeArr[a];
nodeArr[a] = nodeArr[b];
nodeArr[b] = tmp;
}
2.分成小、中、大三部分,再把各个部分之间串起来(面试用)
public static Node listPartition2(Node head, int pivot) {
Node sH = null;
Node sT = null;
Node eH = null;
Node eT = null;
Node mH = null;
Node mT = null;
Node next = null;
while (head != null) {
next = head.next;
head.next = null;
if (head.value < pivot) {
if (sH == null) {
sH = head;
sT = head;
} else {
sT.next = head;
sT = head;
}
} else if (head.value == pivot) {
if (eH == null) {
eH = head;
eT = head;
} else {
eT.next = head;
eT = head;
}
} else {
if (mH == null) {
mH = head;
mT = head;
} else {
mT.next = head;
mT = head;
}
}
head = next;
}
if (sT != null) {
sT.next = eH;
eT = eT == null ? sT : eT;
}
if (eT != null) {
eT.next = mH;
}
return sH != null ? sH : (eH != null ? eH : mH);
}
四、rand指针
一种特殊的单链表节点类描述如下 class Node { int value; Node next; Node rand; Node(int val) { value = val; } } rand指针是单链表节点结构中新增的指针,rand可能指向链表中的任意一个节点,也可能指向null。 给定一个由Node节点类型组成的无环单链表的头节点 head,请实现一个函数完成这个链表的复制,并返回复制的新链表的头节点。 【要求】 时间复杂度O(N),额外空间复杂度O(1)
public static class Node {
int val;
Node next;
Node random;
public Node(int val) {
this.val = val;
this.next = null;
this.random = null;
}
}
public static Node copyRandomList1(Node head) {
HashMap<Node, Node> map = new HashMap<Node, Node>();
Node cur = head;
while (cur != null) {
map.put(cur, new Node(cur.val));
cur = cur.next;
}
cur = head;
while (cur != null) {
map.get(cur).next = map.get(cur.next);
map.get(cur).random = map.get(cur.random);
cur = cur.next;
}
return map.get(head);
}
五、给定两个可能有环也可能无环的单链表,头节点head1和head2。请实现一个函数,如果两个链表相交,请返回相交的 第一个节点。如果不相交,返回null
【要求】 如果两个链表长度之和为N,时间复杂度请达到O(N),额外空间复杂度 请达到O(1)。
解决思路分为两大步:
(1)找到单链表的入环节点,无环则返回null
(2)根据得到的链表的入环节点,再展开讨论
找到单链表的入环节点方法:
public static Node getLoopNode(Node head) {
if (head == null || head.next == null || head.next.next == null) {
return null;
}
Node fast = head.next.next;
Node slow = head.next;
while (fast != slow) {
if (fast.next == null || fast.next.next == null) {
return null;
}
fast = fast.next.next;
slow = slow.next;
}
fast = head;
while (fast != slow) {
fast = fast.next;
slow = slow.next;
}
return slow;
}
两个链表都无环:
public static Node noLoop(Node head1, Node head2) {
if (head1 == null || head2 == null) {
return null;
}
Node current1 = head1;
Node current2 = head2;
int n = 0;
while (current1.next != null) {
n++;
current1 = current1.next;
}
while (current2.next != null) {
n--;
current2 = current2.next;
}
if (current1 != current2) {
return null;
}
current1 = n > 0 ? head1 : head2;
current2 = current1 == head1 ? head2 : head1;
n = Math.abs(n);
while (n != 0) {
n--;
current1 = current1.next;
}
while (current1 != current2) {
current1 = current1.next;
current2 = current2.next;
}
return current1;
}
六、能不能不给单链表的头节点,只给想要删除的节点,就能做到在链表上把这个点删掉?
不给头节点是没有办法完成的
总结
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