前言:这是运用这几天学到的小知识自己写的一个小游戏 这里面想引用random 来做到每次生成的boss血量随机 没想到强制类型转换卡主我了好在是解决了
先上截图 由于我只放了一张截图 看不出来boss的血量是否随机 咱们看代码
![](https://img-blog.csdnimg.cn/9700cd35ab88498fa410ca35ab4abe1e.png?x-oss-process=image/watermark,type_ZHJvaWRzYW5zZmFsbGJhY2s,shadow_50,text_Q1NETiBA5rKI5rqq5rKz,size_20,color_FFFFFF,t_70,g_se,x_16) Math.random()
import java.util.Scanner;
public class HeroGame {
public static void main(String[] args) {
int Blood = (int) (Math.random()*100);
System.out.println("boos的血量为"+(int) (Math.random()*100));
Scanner scanner = new Scanner(System.in);
System.out.println("请输入英雄的名字:");
String heroName = scanner.next();
System.out.println("请输入英雄的血量:");
int heroBlood = scanner.nextInt();
System.out.println("请输入英雄的攻击力:");
int heroAttack = scanner.nextInt();
System.out.println("请输入英雄的防御力:");
int heroDefense = scanner.nextInt();
String bossName = "主宰";
int bossBlood = Blood;
int bossAttack = 200;
int bossDefense = 20;
System.out.println("开始战斗------------");
while ( heroBlood >0 && bossBlood >0 ) {
sleep(500);
System.out.println(heroName+"攻击"+bossName+"一下"+bossName+"受到了"+(heroAttack-bossDefense)+"点伤害");
System.out.println(bossName+"攻击"+heroName+"一下"+heroName+"受到了"+(bossAttack-heroDefense)+"点伤害");
heroBlood -=(bossAttack-heroDefense);
bossBlood -=(heroAttack-bossDefense);
}
if (heroBlood <= 0 ){
System.out.println("英雄被干死了!");
}
if (bossBlood <= 0 ){
System.out.println("主宰被干死了!");
}
}
public static void sleep(int time){
try {
Thread.sleep (time);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
总结:没啥难度
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