Unreal Engine is exiting due to D3D device being lost (解决后没办法截图了...)
?
报这个错除了官方原因以外
显卡驱动更新(官方)
DX更新(官方)
WIN10更新(官方)
以上这三个原因你都觉得扯淡的话
你可以试试打开 Nvidia 的控制面板
?在全局设置来个恢复试试
有时候开发的时候需要调整一下 我就是
就开始一直崩 疯狂的挂。。。气死
?具体调的啥也给忘了,我记得是抗锯齿模式之类的。。。
报错log 方便别人查询,不用看
<FGenericCrashContext> ?? ?<RuntimeProperties> ?? ??? ?<CrashVersion>3</CrashVersion> ?? ??? ?<ExecutionGuid>26466FAB4A972804FA98A9AF10ACAC9B</ExecutionGuid> ?? ??? ?<CrashGUID>UE4CC-Windows-1CFFFF8D44822795DB39E0A20E5A2EA8_0000</CrashGUID> ?? ??? ?<IsEnsure>false</IsEnsure> ?? ??? ?<IsAssert>false</IsAssert> ?? ??? ?<CrashType>GPUCrash</CrashType> ?? ??? ?<ErrorMessage>Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - 'INTERNAL_ERROR')</ErrorMessage> ?? ??? ?<CrashReporterMessage /> ?? ??? ?<ProcessId>9844</ProcessId> ?? ??? ?<SecondsSinceStart>2935</SecondsSinceStart> ?? ??? ?<IsInternalBuild>false</IsInternalBuild> ?? ??? ?<IsPerforceBuild>false</IsPerforceBuild> ?? ??? ?<IsSourceDistribution>false</IsSourceDistribution> ?? ??? ?<GameName>UE4-YuYeCun</GameName> ?? ??? ?<ExecutableName>UE4Editor</ExecutableName> ?? ??? ?<BuildConfiguration>Development</BuildConfiguration> ?? ??? ?<GameSessionID /> ?? ??? ?<Symbols>**UE4*Release-4.26-CL-15973114-Win64-Development</Symbols> ?? ??? ?<PlatformName>Windows</PlatformName> ?? ??? ?<PlatformNameIni>Windows</PlatformNameIni> ?? ??? ?<EngineMode>Editor</EngineMode> ?? ??? ?<EngineModeEx>Dirty</EngineModeEx> ?? ??? ?<DeploymentName /> ?? ??? ?<EngineVersion>4.26.2-15973114+++UE4+Release-4.26</EngineVersion> ?? ??? ?<CommandLine>"C:\LJason ProgramData\ZhiUTech\YuYeCun\YuYeCun.uproject"</CommandLine> ?? ??? ?<LanguageLCID>0</LanguageLCID> ?? ??? ?<AppDefaultLocale>zh-CN</AppDefaultLocale> ?? ??? ?<BuildVersion>++UE4+Release-4.26-CL-15973114</BuildVersion> ?? ??? ?<IsUE4Release>true</IsUE4Release> ?? ??? ?<IsRequestingExit>false</IsRequestingExit> ?? ??? ?<UserName /> ?? ??? ?<BaseDir>C:/LJason Program/Epic Games/UE_4.26/Engine/Binaries/Win64/</BaseDir> ?? ??? ?<RootDir>C:/LJason Program/Epic Games/UE_4.26/</RootDir> ?? ??? ?<MachineId>8A84172141260505A91429B90BE425A0</MachineId> ?? ??? ?<LoginId>8a84172141260505a91429b90be425a0</LoginId> ?? ??? ?<EpicAccountId>b8249ce4eb1743caa130cb6051a00639</EpicAccountId> ?? ??? ?<SourceContext /> ?? ??? ?<UserDescription /> ?? ??? ?<UserActivityHint>Layout="AssetEditorToolkit_Toolbar" Label="Toolbar" Content=SBo</UserActivityHint> ?? ??? ?<CrashDumpMode>0</CrashDumpMode> ?? ??? ?<GameStateName /> ?? ??? ?<Misc.NumberOfCores>8</Misc.NumberOfCores> ?? ??? ?<Misc.NumberOfCoresIncludingHyperthreads>16</Misc.NumberOfCoresIncludingHyperthreads> ?? ??? ?<Misc.Is64bitOperatingSystem>1</Misc.Is64bitOperatingSystem> ?? ??? ?<Misc.CPUVendor>AuthenticAMD</Misc.CPUVendor> ?? ??? ?<Misc.CPUBrand>AMD Ryzen 7 3700X 8-Core Processor</Misc.CPUBrand> ?? ??? ?<Misc.PrimaryGPUBrand>NVIDIA GeForce RTX 3080</Misc.PrimaryGPUBrand> ?? ??? ?<Misc.OSVersionMajor>Windows 10 (Release 2009)</Misc.OSVersionMajor> ?? ??? ?<Misc.OSVersionMinor /> ?? ??? ?<MemoryStats.TotalPhysical>68665831424</MemoryStats.TotalPhysical> ?? ??? ?<MemoryStats.TotalVirtual>140737488224256</MemoryStats.TotalVirtual> ?? ??? ?<MemoryStats.PageSize>4096</MemoryStats.PageSize> ?? ??? ?<MemoryStats.TotalPhysicalGB>64</MemoryStats.TotalPhysicalGB> ?? ??? ?<MemoryStats.AvailablePhysical>47899279360</MemoryStats.AvailablePhysical> ?? ??? ?<MemoryStats.AvailableVirtual>95548051456</MemoryStats.AvailableVirtual> ?? ??? ?<MemoryStats.UsedPhysical>6905397248</MemoryStats.UsedPhysical> ?? ??? ?<MemoryStats.PeakUsedPhysical>9350045696</MemoryStats.PeakUsedPhysical> ?? ??? ?<MemoryStats.UsedVirtual>9548148736</MemoryStats.UsedVirtual> ?? ??? ?<MemoryStats.PeakUsedVirtual>13496668160</MemoryStats.PeakUsedVirtual> ?? ??? ?<MemoryStats.bIsOOM>0</MemoryStats.bIsOOM> ?? ??? ?<MemoryStats.OOMAllocationSize>0</MemoryStats.OOMAllocationSize> ?? ??? ?<MemoryStats.OOMAllocationAlignment>0</MemoryStats.OOMAllocationAlignment> ?? ??? ?<NumMinidumpFramesToIgnore>4</NumMinidumpFramesToIgnore> ?? ??? ?<CallStack>UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_D3D11RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_RHI UE4Editor_SlateRHIRenderer UE4Editor_SlateRHIRenderer UE4Editor_SlateRHIRenderer UE4Editor_Core UE4Editor_Core UE4Editor_RenderCore UE4Editor_RenderCore UE4Editor_Core UE4Editor_Core kernel32
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