1、BufferQueueProducer
BufferQueueProducer connect: already connected(cur=1 req=1)
/// /// This function will return NULL when entering VR mode failed because the ANativeWindow /// was not valid. If the ANativeWindow's buffer queue is abandoned /// ("BufferQueueProducer: BufferQueue has been abandoned"), then the app can wait for a /// new ANativeWindow (through SurfaceCreated). If another API is already connected to /// the ANativeWindow ("BufferQueueProducer: already connected"), then the app has to first /// disconnect whatever is connected to the ANativeWindow (typically an EGLSurface). OVR_VRAPI_EXPORT ovrMobile * vrapi_EnterVrMode( const ovrModeParms * parms ); ?
|