连接池的清理和回收
在put方法中已经用过了连接池的清理和回收 executor.execute(cleanupRunnable);现在变来详细看下其所做的事情:跟踪进入cleanupRunnable,发现其逻辑为定时执行cleanup,其中的定时等待是加入了同步锁,不允许打断。
private final Runnable cleanupRunnable = new Runnable() {
@Override public void run() {
while (true) {
long waitNanos = cleanup(System.nanoTime());
if (waitNanos == -1) return;
if (waitNanos > 0) {
long waitMillis = waitNanos / 1000000L;
waitNanos -= (waitMillis * 1000000L);
synchronized (ConnectionPool.this) {
try {
ConnectionPool.this.wait(waitMillis, (int) waitNanos);
} catch (InterruptedException ignored) {
}
}
}
}
}
};
下面聚焦的重点clean up之中。总的来说他的作用是找到限制的链接并清理,具体分析可以发现:
- 其通过inUseConnectionCount记录正在使用的链接数目,利用idleConnectionCount记录闲置的链接数。这两个链接数目的改变,都是通过pruneAndGetAllocationCount()方法控制的,起作用也就自然而然为判断传入的链接是闲置的还是运行的。
- 程序又根据闲置时间对connection 选择了一个限制时间最长的链接,如果其大于keep_alive的极限时间(keepAliveDurationNs 5分钟),或者空闲链接个数大于连接池的最大值(maxIdleConnections5个),则移除该connection
long cleanup(long now) {
int inUseConnectionCount = 0;
int idleConnectionCount = 0;
RealConnection longestIdleConnection = null;
long longestIdleDurationNs = Long.MIN_VALUE;
// Find either a connection to evict, or the time that the next eviction is due.
synchronized (this) {
for (Iterator<RealConnection> i = connections.iterator(); i.hasNext(); ) {
RealConnection connection = i.next();
// If the connection is in use, keep searching.
if (pruneAndGetAllocationCount(connection, now) > 0) {
inUseConnectionCount++;
continue;
}
idleConnectionCount++;
// If the connection is ready to be evicted, we're done.
long idleDurationNs = now - connection.idleAtNanos;
if (idleDurationNs > longestIdleDurationNs) {
longestIdleDurationNs = idleDurationNs;
longestIdleConnection = connection;
}
}
if (longestIdleDurationNs >= this.keepAliveDurationNs
|| idleConnectionCount > this.maxIdleConnections) {
// We've found a connection to evict. Remove it from the list, then close it below (outside
// of the synchronized block).
connections.remove(longestIdleConnection);
} else if (idleConnectionCount > 0) {
// A connection will be ready to evict soon.
return keepAliveDurationNs - longestIdleDurationNs;
} else if (inUseConnectionCount > 0) {
// All connections are in use. It'll be at least the keep alive duration 'til we run again.
return keepAliveDurationNs;
} else {
// No connections, idle or in use.
cleanupRunning = false;
return -1;
}
}
closeQuietly(longestIdleConnection.socket());
// Cleanup again immediately.
return 0;
}
跟踪进去,发现其是通过维护Reference类型的链表(references)达到效果的。起作用为记录connection 活跃情况的(>0 表示活跃=0 表示空闲)
整体逻辑的核心为:如果 StreamAlloction 引用空闲,但是connection的引用列表中仍旧存在该项,那么便发生了内存泄露
//用于清理可能泄露的 StreamAllocation并返回正在使用此连接的StreamA1location的数量,
private int pruneAndGetAllocationCount(RealConnection connection, long now) {
List<Reference<StreamAllocation>> references = connection.allocations;
for (int i = 0; i < references.size(); ) {
Reference<StreamAllocation> reference = references.get(i);
if (reference.get() != null) {
i++;
continue;
} //表示该流活跃
// We've discovered a leaked allocation. This is an application bug.
StreamAllocation.StreamAllocationReference streamAllocRef =
(StreamAllocation.StreamAllocationReference) reference;
String message = "A connection to " + connection.route().address().url()
+ " was leaked. Did you forget to close a response body?";
Platform.get().logCloseableLeak(message, streamAllocRef.callStackTrace);
references.remove(i);
connection.noNewStreams = true;
// If this was the last allocation, the connection is eligible for immediate eviction.
if (references.isEmpty()) {