本章引入了注册表来存储服务端注册的服务,并实现了对于反射调用与线程池线程解耦的工作。本章对应commit为2e1351e。
在上一章我们实现了一个基于jdk序列化机制的简单BIO RPC框架。但是我么在测试中会发现,由于我们的服务是伴随着服务端开启进行注入的,那么我们每一个服务就只能注册一个服务。我们在本章就引入一个服务注册表,来实现多个服务的注册。
服务注册表
创建一个服务注册的顶级接口,里边分别有着服务注册以及发现服务的方法:
public interface ServerPublisher {
<T> void publishService(T service);
Object getService(String serviceName);
}
实现这个服务发现接口,其中用一个ConcurrentHashMap保存服务实现的接口即对应的服务类(你可以根绝自己的需要设计map的容量,防止注入服务过多,发生OOM),这样我们就可以根据RpcRequest中的接口名称找到我们需要调用的服务类:
public class DefaultServerPublisher implements ServerPublisher {
private static final Logger logger = LoggerFactory.getLogger(DefaultServerPublisher.class);
private final ConcurrentHashMap<String,Object> serviceMap = new ConcurrentHashMap<>();
private final Set<String> registeredService = ConcurrentHashMap.newKeySet();
@Override
public synchronized <T> void publishService(T service) {
String serviceName = service.getClass().getCanonicalName();
if(serviceMap.containsKey(serviceName)) return;
registeredService.add(serviceName);
Class<?>[] interfaces = service.getClass().getInterfaces();
if(interfaces.length == 0){
throw new RpcException(RpcError.SERVICE_NOT_REGISTERED);
}
for (Class<?> anInterface : interfaces) {
serviceMap.put(anInterface.getCanonicalName(),service);
}
logger.info("向接口:{}注册服务:{}",interfaces,serviceName);
}
@Override
public synchronized Object getService(String serviceName) {
Object o = serviceMap.get(serviceName);
if(null == o){
throw new RpcException(RpcError.SERVICE_NOT_FOUND);
}
return o;
}
}
避免多个线程对于服务的重复注册,因此我们将其中的两个方法都是用sychronized关键字修饰。
由于加入了注册表,因此我们只需要在SocketServer的构造方法中传入这个注册表完成注册即可:
public class SocketServer implements CommonServer{
private final ExecutorService threadPool;
private static final Logger logger = LoggerFactory.getLogger(SocketServer.class);
private final ServerPublisher serverPublisher;
public SocketServer(ServerPublisher serverPublisher){
this.serverPublisher = serverPublisher;
int corePoolSize = 5;
int maximumPoolSize = 50;
int keepAliveTime = 60;
BlockingQueue<Runnable> workQueue = new ArrayBlockingQueue<>(100);
threadPool = new ThreadPoolExecutor(corePoolSize,maximumPoolSize,keepAliveTime, TimeUnit.SECONDS,workQueue,Executors.defaultThreadFactory());
}
@Override
public void start(int port){
try(ServerSocket serverSocket = new ServerSocket(port)){
logger.info("服务器成功启动。。。。");
Socket socket;
while((socket = serverSocket.accept()) != null){
logger.info("连接成功,客户端ip为:" + socket.getInetAddress());
threadPool.execute(new RequestHandlerThread(new RequestHandler(),serverPublisher,socket));
}
threadPool.shutdown();
}catch (IOException e){
logger.error("服务器启动时发生错误:",e);
}
}
}
反射解耦
对于线程池部分,我们也可以进行优化,对于需要使用反射调用的部分,我们抽象出一个RequestHandler进行单独处理,之后得到的结果再返回给线程池处理:
public class RequestHandler {
private static final Logger logger = LoggerFactory.getLogger(RequestHandler.class);
public Object handle(RpcRequest rpcRequest,Object service){
Object result = null;
try{
result = doMethod(rpcRequest,service);
}catch (InvocationTargetException|IllegalAccessException e){
logger.error("反射调用时发生错误:",e);
}
return result;
}
private Object doMethod(RpcRequest rpcRequest , Object service) throws InvocationTargetException, IllegalAccessException {
Method method;
try{
method = service.getClass().getMethod(rpcRequest.getMethodName(),rpcRequest.getParameterTypes());
}catch (NoSuchMethodException e){
logger.error("调用方法时有错误发生:",e);
return RpcResponse.fail(rpcRequest.getRequestId());
}
return method.invoke(service,rpcRequest.getParameters());
}
}
线程中就只需要处理IO操作即可:
public class RequestHandlerThread implements Runnable{
private static final Logger logger = LoggerFactory.getLogger(RequestHandlerThread.class);
private final RequestHandler handler;
private final ServerPublisher serverPublisher;
private final Socket socket;
public RequestHandlerThread(RequestHandler handler,ServerPublisher serverPublisher,Socket socket){
this.handler = handler;
this.serverPublisher = serverPublisher;
this.socket = socket;
}
@Override
public void run() {
try(ObjectInputStream ois = new ObjectInputStream(socket.getInputStream());
ObjectOutputStream oos = new ObjectOutputStream(socket.getOutputStream())){
RpcRequest rpcRequest = (RpcRequest) ois.readObject();
Object service = serverPublisher.getService(rpcRequest.getInterfaceName());
Object result = handler.handle(rpcRequest, service);
oos.writeObject(RpcResponse.success(result,rpcRequest.getRequestId()));
oos.flush();
}catch (IOException | ClassNotFoundException e){
logger.error("调用或发送时发生错误:",e);
}
}
}
我们只是修改了服务端的调用逻辑,客户端无需进行任何修改。
测试
客户端代码无需改动,服务端的代码如下:
public class SocketServerTest {
public static void main(String[] args) {
ServerPublisher serverPublisher = new DefaultServerPublisher();
HelloService helloService = new HelloServiceImpl();
serverPublisher.publishService(helloService);
SocketServer socketServer = new SocketServer(serverPublisher);
socketServer.start(9000);
}
}
运行后得到的结果,客户端:
这是id为:1发送的:This is SocketClient!
服务端:
[main] INFO cn.fzzfrjf.core.DefaultServerPublisher - 向接口:[interface cn.fzzfrjf.entity.HelloService]注册服务:cn.fzzfrjf.service.HelloServiceImpl
[main] INFO cn.fzzfrjf.core.SocketServer - 服务器成功启动。。。。
[main] INFO cn.fzzfrjf.core.SocketServer - 连接成功,客户端ip为:/127.0.0.1
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